SFML vs Polycode

Hello everybody,
which one of these two is the best for 2d & 3d game developement


i know that SFML doesnt Support 3d graphic but i can use assimp lib for this
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SFML could easily be interfaced with OpenGL http://sfml-dev.org/tutorials/1.6/window-opengl.php if you need 3D graphics.

I like SFML because it has cross platform windowing, sound/music, network, and other systems.
is that means i can use 3d graphics in SFML without using another library
No, you still have to use OpenGL. SFML doesn't support 3D graphics on its own.
I'd like to mention that I've never heard of Polycode until just now. It says right on the website that it is in Alpha stage production which usually means it's not going to be ready for anything serious for another couple of years. SFML 1.6 is the current stable release and even though 2.0 is supposed to come out "soon" 1.6 is fine to practice with. SFML has a pretty large following and has actually pushed out SDL as the graphics library of choice for most users on this site.
Agreed... also, having to use multiple libraries for 3D graphics may seem intimidating... but SFML and OpenGL fit together like a hand in a glove. SFML will handle input, creating the window, sound, networking (and other things) while OpenGL will handle only the rendering.
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