1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85
|
#include <windows.h>
#include "Resource.h"
HINSTANCE hInst;
LRESULT CALLBACK WindProcedure(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
INT WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
WNDCLASSEX WndCls;
static char szAppName[] = "BitmapIntro";
MSG Msg;
hInst = hInstance;
WndCls.cbSize = sizeof(WndCls);
WndCls.style = CS_OWNDC | CS_VREDRAW | CS_HREDRAW;
WndCls.lpfnWndProc = WindProcedure;
WndCls.cbClsExtra = 0;
WndCls.cbWndExtra = 0;
WndCls.hInstance = hInst;
WndCls.hIcon = LoadIcon(NULL, IDI_APPLICATION);
WndCls.hCursor = LoadCursor(NULL, IDC_ARROW);
WndCls.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
WndCls.lpszMenuName = NULL;
WndCls.lpszClassName = szAppName;
WndCls.hIconSm = LoadIcon(hInstance, IDI_APPLICATION);
RegisterClassEx(&WndCls);
CreateWindowEx(WS_EX_OVERLAPPEDWINDOW,
szAppName,
"Bitmaps Fundamentals",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
while( GetMessage(&Msg, NULL, 0, 0) )
{
TranslateMessage(&Msg);
DispatchMessage( &Msg);
}
return static_cast<int>(Msg.wParam);
}
LRESULT CALLBACK WindProcedure(HWND hWnd, UINT Msg,
WPARAM wParam, LPARAM lParam)
{
HDC hDC, MemDCExercising;
PAINTSTRUCT Ps;
HBITMAP bmpExercising;
switch(Msg)
{
case WM_DESTROY:
PostQuitMessage(WM_QUIT);
break;
case WM_PAINT:
hDC = BeginPaint(hWnd, &Ps);
// Load the bitmap from the resource
bmpExercising = LoadBitmap(hInst, MAKEINTRESOURCE(IDB_EXERCISING));
// Create a memory device compatible with the above DC variable
MemDCExercising = CreateCompatibleDC(hDC);
// Select the new bitmap
SelectObject(MemDCExercising, bmpExercising);
// Copy the bits from the memory DC into the current dc
BitBlt(hDC, 10, 10, 450, 400, MemDCExercising, 0, 0, SRCCOPY);
// Restore the old bitmap
DeleteDC(MemDCExercising);
DeleteObject(bmpExercising);
EndPaint(hWnd, &Ps);
break;
default:
return DefWindowProc(hWnd, Msg, wParam, lParam);
}
return 0;
}
|