Dark GDK Practice Peg in Square Hole

This program is supposed to ask the user to find the X and Y coordinates of the square that appears on screen, then draws a circle where the user inserts the coordinates. If correct you get a congratulations, if not its supposed to reset and ask again until you are right.

Currently Im having issues with it saying an undeclared identifier for centerX and centerY. Im also getting an error C1075: end of file found before left brack '{' at c:\users\ (wont type that out) was matched.

Here is the program below:

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// include the Dark GDK header file (http://forum.thegamecreators.com/?m=forum_read&i=22)
#include "DarkGDK.h"

//Constants for screen size
const int SCREEN_W = 640;
const int SCREEN_H = 480;

//Variables for Width and Height
const int WIDTH = 50;
const int HEIGHT = 50;

//Function prototype
void setup();
void drawSquare(int, int);
void drawCircle(int, int);
void playGame();
void endGame();

//Main entry point for the application
void DarkGDK ( void )
{
	setup();
	playGame();
	endGame();
}

void setup()
{
	//Sets the window and title seed.
	dbSetWindowTitle("Round Peg in a Square Hole");

	//Seed the random number generator
	int seed = dbTimer();
	dbRandomize( dbTimer() );	
	

void drawSquare(int centerX, int centerY);
{
	//Square Variables
	int x1 = centerX - WIDTH/ 2;
	int y1 = centerY - HEIGHT/ 2;
	int x2 = centerX + WIDTH/ 2;
	int y2 = centerY + HEIGHT/ 2;
	
	//Drawing the square
	dbLine(x1, y1, x2, y1); // Top
	dbLine(x2, y1, x2, y2); // Right
	dbLine(x2, y2, x1, y2); // Bottom
	dbLine(x1, y2, x1, y1); // Left

}
void drawCircle(int centerX, int CenterY);
{
	const int RADIUS = WIDTH / 2;
	
	//Draw circle
	dbCircle(centerX, centerY, RADIUS);
}
/* The playGame function prompts the user to guess the XY coordinates of the square
then draws a circle around the guessed coordinates.This repeats until the user gets 
it right */
void playGame();
{
	//Variables for the center points of the circle and square
	int randomX = 0;
	int randomY = 0;
	int circleX = 0;
	int circleY = 0;

	//Repeat the process until user guesses correctly
	do
	{
		//Clear the screen
		dbCLS();

		//Generate a random center point.
		randomX = WIDTH / 2 + dbRND(SCREEN_W - WIDTH);
		randomY = HEIGHT / 2 + dbRND(SCREEN_H - HEIGHT);

		//Draw square at random location
		drawSquare(randomX, randomY);

		//Prompt user the guess square's center point.
		dbPrint("Guess the X and Y values of the square's center point.");
		//Get the user's input for the X value.
		dbPrint("Enter your guess for the X value.");
		circleX = atoi(dbInput());
		//Get the user's input for the Y value.
		dbPrint("Enter your guess for the Y value.");
		circleY = atoi(dbInput());
		//Wait for user to press a key.
		dbWaitKey();
	}while (circleX != randomX && circleY != randomY);
}

// The endGame function clears the screen and displays a message if the user gets the answer correct.
void endGame();
{
	//Clear the screen.
	dbCLS();
	// Increase the size of the text to 24 point.
	dbSetTextSize(24);
	// Display a congratulations message
	dbCenterText(SCREEN_W / 2, SCREEN_H / 2,
	"CONGRATULATIONS!");
	// Wait for one second, then exit.
	dbWait(1000);
}
Please someone help me? =/
Nevermind I finally figured it out.......
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