does direct x10 accept 32bit textures?

hi

does direct x 10 accept 32bit tuxtures? eg. Red Green Blue Alpha? I've noticed it has a function to load bitmaps but have been wondering about whether it supports the 32bit bitmaps or not
Yes. Supplying a RGBA texture to D3DX10CreateTextureFromFile should work no problem. Here are all the texture formats supported:

http://msdn.microsoft.com/en-us/library/windows/desktop/bb173059(v=vs.85).aspx
closed account (zb0S216C)
DirectX also supports 128-bit textures as well.

Wazzak
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