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does direct x10 accept 32bit textures?
does direct x10 accept 32bit textures?
Oct 15, 2011 at 11:16pm UTC
Blessman11
(370)
hi
does direct x 10 accept 32bit tuxtures? eg. Red Green Blue Alpha? I've noticed it has a function to load bitmaps but have been wondering about whether it supports the 32bit bitmaps or not
Oct 15, 2011 at 11:32pm UTC
shacktar
(1187)
Yes. Supplying a RGBA texture to
D3DX10CreateTextureFromFile
should work no problem. Here are all the texture formats supported:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb173059(v=vs.85).aspx
Oct 16, 2011 at 1:08am UTC
closed account (
zb0S216C
)
DirectX also supports 128-bit textures as well.
Wazzak
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