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// conio+.h för KgData: Visual 6.0 och 2005 - Version 2
/***
*conio.h - console and port I/O declarations
*
* Copyright (c) 1985-1997, Microsoft Corporation. All rights reserved.
*
*Purpose:
* This include file contains the function declarations for
* the MS C V2.03 compatible console I/O routines.
*
* [Public]
*
****/
#if _MSC_VER > 1000
#pragma once
#endif
#ifndef _INC_CONIO
#define _INC_CONIO
#if !defined(_WIN32) && !defined(_MAC)
#error ERROR: Only Mac or Win32 targets supported!
#endif
#ifndef _MAC
#ifdef __cplusplus
extern "C" {
#endif
/* Define _CRTIMP */
#ifndef _CRTIMP
#ifdef _DLL
#define _CRTIMP __declspec(dllimport)
#else /* ndef _DLL */
#define _CRTIMP
#endif /* _DLL */
#endif /* _CRTIMP */
/* Define __cdecl for non-Microsoft compilers */
#if ( !defined(_MSC_VER) && !defined(__cdecl) )
#define __cdecl
#endif
/* Define _CRTAPI1 (for compatibility with the NT SDK) */
#ifndef _CRTAPI1
#if _MSC_VER >= 800 && _M_IX86 >= 300
#define _CRTAPI1 __cdecl
#else
#define _CRTAPI1
#endif
#endif
/* Function prototypes */
_CRTIMP char * __cdecl _cgets(char *);
_CRTIMP int __cdecl _cprintf(const char *, ...);
_CRTIMP int __cdecl _cputs(const char *);
_CRTIMP int __cdecl _cscanf(const char *, ...);
_CRTIMP int __cdecl _getch(void);
_CRTIMP int __cdecl _getche(void);
#ifdef _M_IX86
int __cdecl _inp(unsigned short);
unsigned short __cdecl _inpw(unsigned short);
unsigned long __cdecl _inpd(unsigned short);
#endif /* _M_IX86 */
_CRTIMP int __cdecl _kbhit(void);
#ifdef _M_IX86
int __cdecl _outp(unsigned short, int);
unsigned short __cdecl _outpw(unsigned short, unsigned short);
unsigned long __cdecl _outpd(unsigned short, unsigned long);
#endif /* _M_IX86 */
_CRTIMP int __cdecl _putch(int);
_CRTIMP int __cdecl _ungetch(int);
#if !__STDC__
/* Non-ANSI names for compatibility */
_CRTIMP char * __cdecl cgets(char *);
_CRTIMP int __cdecl cprintf(const char *, ...);
_CRTIMP int __cdecl cputs(const char *);
_CRTIMP int __cdecl cscanf(const char *, ...);
#ifdef _M_IX86
int __cdecl inp(unsigned short);
unsigned short __cdecl inpw(unsigned short);
#endif /* _M_IX86 */
_CRTIMP int __cdecl getch(void);
_CRTIMP int __cdecl getche(void);
_CRTIMP int __cdecl kbhit(void);
#ifdef _M_IX86
int __cdecl outp(unsigned short, int);
unsigned short __cdecl outpw(unsigned short, unsigned short);
#endif /* _M_IX86 */
_CRTIMP int __cdecl putch(int);
_CRTIMP int __cdecl ungetch(int);
#endif /* __STDC__ */
#ifdef __cplusplus
}
#endif
#endif /* _MAC */
#endif /* _INC_CONIO */
#ifndef SETCOL
#define SETCOL
#include <windows.h>
#define BACKGROUND_BLACK (WORD) 0x0000
#define BACKGROUND_CYAN (WORD) 0x0030
#define BACKGROUND_WHITE (WORD) 0x00f0
#define FOREGROUND_YELLOW (WORD) 0x0006
#define FOREGROUND_CYAN (WORD) 0x0003
#define FOREGROUND_WHITE (WORD) 0x0007
int _coord_x=1, _coord_y=1;
#if !defined(__COLORS)
#define __COLORS
enum COLORS {
BLACK, /* dark colors */
BLUE,
GREEN,
CYAN,
RED,
MAGENTA,
BROWN,
LIGHTGRAY,
DARKGRAY, /* light colors */
LIGHTBLUE,
LIGHTGREEN,
LIGHTCYAN,
LIGHTRED,
LIGHTMAGENTA,
YELLOW,
WHITE
};
#endif
#define BACKGROUND_BLACK (WORD) 0x0000
#define BACKGROUND_CYAN (WORD) 0x0030
#define BACKGROUND_MAGENTA (WORD) 0x0050
#define BACKGROUND_BROWN (WORD) 0x0060
#define BACKGROUND_LIGHTGRAY (WORD) 0x0070
#define BACKGROUND_DARKGRAY (WORD) 0x0080
#define BACKGROUND_LIGHTBLUE (WORD) 0x0090
#define BACKGROUND_LIGHTGREEN (WORD) 0x00a0
#define BACKGROUND_LIGHTCYAN (WORD) 0x00b0
#define BACKGROUND_LIGHTRED (WORD) 0x00c0
#define BACKGROUND_LIGHTMAGENTA (WORD) 0x00d0
#define BACKGROUND_YELLOW (WORD) 0x00e0
#define BACKGROUND_WHITE (WORD) 0x00f0
#define FOREGROUND_YELLOW (WORD) 0x0006
#define FOREGROUND_CYAN (WORD) 0x0003
#define FOREGROUND_WHITE (WORD) 0x0007
void clrscr() {
COORD coordScreen = { 0, 0};
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD dwConSize;
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hStdOut, &csbi);
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
FillConsoleOutputCharacter(hStdOut, (TCHAR) ' ',
dwConSize, coordScreen, &cCharsWritten);
GetConsoleScreenBufferInfo(hStdOut, &csbi);
FillConsoleOutputAttribute(hStdOut, csbi.wAttributes,
dwConSize, coordScreen, &cCharsWritten);
SetConsoleCursorPosition(hStdOut, coordScreen);
_coord_x=1; _coord_y=1;
}
void gotoxy(int x, int y) {
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
COORD coordScreen; coordScreen.X=x-1; coordScreen.Y=y-1;
CONSOLE_CURSOR_INFO cci; cci.dwSize=1;
SetConsoleCursorInfo(hStdOut, &cci);
SetConsoleCursorPosition(hStdOut, coordScreen);
_coord_x=x; _coord_y=y;
}
void clreol() {
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
DWORD cCharsWritten;
PCHAR s=" ";
for (int i=_coord_x; i<81; i++)
WriteConsole(hStdOut, s, 1, &cCharsWritten, NULL);
gotoxy(_coord_x,_coord_y);
}
int wherex() {
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hStdOut, &csbi);
return(csbi.dwCursorPosition.X)+1;
}
int wherey() {
CONSOLE_SCREEN_BUFFER_INFO csbi;
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hStdOut, &csbi);
return(csbi.dwCursorPosition.Y+1); // +1 tillagt
}
void setcolor(int color) {
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
switch (color) {
case 0: // Svart BLACK
SetConsoleTextAttribute(hStdOut, 0 | 0);
break;
case 1: // Blått BLUE
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_BLUE);
break;
case 2: // Grönt GREEN
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_GREEN);
break;
case 3: // Ljusblått CYAN
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_CYAN);
break;
case 4: // Rött RED
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_RED);
break;
case 5: // Violett (magenta) MAGENTA
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_BLUE
| FOREGROUND_RED);
break;
case 6: // Brunt BROWN
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_YELLOW);
break;
case 7: // Ljusgrått LIGHTGRAY
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_WHITE);
break;
case 8: // Mörkgrått DARKGRAY
SetConsoleTextAttribute(hStdOut, 0 | (WORD) 0x0008);
break;
case 9: // Ljusblått LIGHTBLUE
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_INTENSITY
| FOREGROUND_BLUE);
break;
case 10: // Ljusgrönt LIGHTGREEN
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_INTENSITY
|FOREGROUND_GREEN);
break;
case 11: // Ljusblågrönt (ljus cyan) LIGHTCYAN
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_INTENSITY
| FOREGROUND_CYAN);
break;
case 12: // Ljusrött LIGHTRED
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_INTENSITY
| FOREGROUND_RED);
break;
case 13: // Ljusviolett (light magenta) LIGHTMAGENTA
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_INTENSITY
| FOREGROUND_BLUE | FOREGROUND_RED);
break;
case 14: // Gult YELLOW
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_INTENSITY
| FOREGROUND_YELLOW);
break;
case 15: // Vitt WHITE
SetConsoleTextAttribute(hStdOut, 0 | FOREGROUND_INTENSITY
| FOREGROUND_WHITE);
break;
}
}
#endif /* SETCOL */
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