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#ifndef UNICODE
#define UNICODE
#endif
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <Ws2tcpip.h>
#include <stdio.h>
// Link with ws2_32.lib
#pragma comment(lib, "Ws2_32.lib")
int main()
{
int iResult = 0;
WSADATA wsaData;
SOCKET RecvSocket;
sockaddr_in RecvAddr;
unsigned short Port = 27015;
char RecvBuf[1024];
int BufLen = 1024;
sockaddr_in SenderAddr;
int SenderAddrSize = sizeof (SenderAddr);
//-----------------------------------------------
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult != NO_ERROR) {
wprintf(L"WSAStartup failed with error %d\n", iResult);
return 1;
}
//-----------------------------------------------
// Create a receiver socket to receive datagrams
RecvSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (RecvSocket == INVALID_SOCKET) {
wprintf(L"socket failed with error %d\n", WSAGetLastError());
return 1;
}
//-----------------------------------------------
// Bind the socket to any address and the specified port.
RecvAddr.sin_family = AF_INET;
RecvAddr.sin_port = htons(Port);
RecvAddr.sin_addr.s_addr = htonl(INADDR_ANY);
iResult = bind(RecvSocket, (SOCKADDR *) & RecvAddr, sizeof (RecvAddr));
if (iResult != 0) {
wprintf(L"bind failed with error %d\n", WSAGetLastError());
return 1;
}
//-----------------------------------------------
// Call the recvfrom function to receive datagrams
// on the bound socket.
wprintf(L"Receiving datagrams...\n");
iResult = recvfrom(RecvSocket,
RecvBuf, BufLen, 0, (SOCKADDR *) & SenderAddr, &SenderAddrSize);
if (iResult == SOCKET_ERROR) {
wprintf(L"recvfrom failed with error %d\n", WSAGetLastError());
}
//-----------------------------------------------
// Close the socket when finished receiving datagrams
wprintf(L"Finished receiving. Closing socket.\n");
iResult = closesocket(RecvSocket);
if (iResult == SOCKET_ERROR) {
wprintf(L"closesocket failed with error %d\n", WSAGetLastError());
return 1;
}
//-----------------------------------------------
// Clean up and exit.
wprintf(L"Exiting.\n");
WSACleanup();
return 0;
}
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