Controlling the setcolor function
Oct 12, 2008 at 7:32pm
How I can do make it paint only the character in that loop?
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#include <iostream>
#include <conio.h>
#include <cstdlib>
#include <time.h>
#include <string>
#include <windows.h>
using namespace std;
void setcolor(unsigned short color) //The function that you'll use to
{ //set the colour
HANDLE hcon = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hcon,color);
}
int main()
{
int x = 5, y = 4, x2, y2, px, py; //Relative to the character.
int pathx = 10, pathy = 8;
int height = 15, width = 20;
int health = 20;
char input;
bool projectile_existence = false;
int proj_life = y;
srand ( time(NULL));
x2 = rand() % 15 + 1;
y2 = rand() % 20 + 1;
do
{
system("CLS");
for(int r = 0; r < height; ++r)
{
for(int c = 0; c < width; ++c)
{
if(r == y && c == x)
{
cout << (char)1;
}
else if(r == y2 && c == x2)
{
cout << (char)3;
}
else if(y == y2 && x == x2)
{
health += 5;
x2 = rand () % 15 + 1;
y2 = rand () % 20 + 1;
}
else if(r == py && c == px)
{
cout << "|";
}
else if(r == pathy && c == pathx)
{
setcolor(2);
cout << (char)1;
}
else
{
cout << '.';
}
}
cout << endl;
}
cout << endl;
cout << "Health:" << health;
input = getch();
switch(input)
{
case 'w': y--; break;
case 'a': x--; break;
case 's': y++; break;
case 'd': x++; break;
case 'f': projectile_existence = true;
px = x; py = y; break;
}
py++;
}
while(input != 'q');
return 0;
}
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Last edited on Oct 12, 2008 at 7:32pm
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