RPG random position problem...

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#include <iostream>
#include <conio.h>
#include <cstdlib>
#include <time.h>
#include <string>

using namespace std;
int main()
{
    int x = 5, y = 4, x2, y2;
    int height = 15, width = 20;
    int health = 20;
    char input;
    srand ( time(NULL));
    x2 = rand() % 15 + 1;
    y2 = rand() % 20 + 1;
    do
    {
        for(int r = 0; r < height; ++r)
        {
            for(int c = 0; c < width; ++c)
                {
                if(r == y && c == x)
                {
                    cout << (char)1;
                }
                else if(r == y2 && c == x2)
                {
                    cout << (char)3;
                }
                else if(r == y && r == y2 && c == x && c == x2)
                {
                    health += 5;
                    srand ( time(NULL));
                    x2 = rand () % 15 + 1;
                    y2 = rand () % 20 + 1;
                }
                else
                {
                    cout << '.';
                }
                }
            cout << endl;
        }
        cout << endl;
        cout << "Health:" << health;
        input = getch();
        switch(input)
        {
        case 'w': y--; break;
        case 'a': x--; break;
        case 's': y++; break;
        case 'd': x++; break;
        }
        cout << string( 100, '\n');
    }
    while(input != 'q');
    return 0;
}


Why:
The Health never changes?
And why the heart dosen't change it's position?
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#include <iostream>
#include <conio.h>
#include <cstdlib>
#include <time.h>
#include <string>

using namespace std;
int main()
{
    int x = 5, y = 4, x2, y2;
    int height = 15, width = 20;
    int health = 20;
    char input;
    srand ( time(NULL));
    x2 = rand() % 15 + 1;
    y2 = rand() % 20 + 1;
    do
    {
        system("CLS"); // This will clear the screen each step
        for(int r = 0; r < height; ++r)
        {
            for(int c = 0; c < width; ++c)
                {
                if(r == y && c == x)
                {
                    cout << (char)1;
                }
                else if(r == y2 && c == x2)
                {
                    cout << (char)3;
                }
                else if (x==x2 && y==y2)//  <-- changed line 
                {
                    health += 5;
                    srand ( time(NULL));
                    x2 = rand () % 15 + 1;
                    y2 = rand () % 20 + 1;
                }
                else
                {
                    cout << '.';
                }
                }
            cout << endl;
        }
        cout << endl;
        cout << "Health:" << health;
        input = getch();
        switch(input)
        {
        case 'w': y--; break;
        case 'a': x--; break;
        case 's': y++; break;
        case 'd': x++; break;
        }
        cout << string( 100, '\n');
    }
    while(input != 'q');
    return 0;
}

You should check the collision between the face and the heart to increase health and then change the heart position
Last edited on
Thanks!
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