the Graphics class has 2 member functions. LoadImage and ApplySurface both of which of copied from Lazy Foo' so I know they should work.
Class State includes Graphics and has a Graphics object, Graphics, as a member variable.
Class Intro inherits from class State.
Here is the Render Function from class intro. It is suppose to draw the introImage, wait, then draw the fading surfaces to look like its fading. Right now, the screen just stays black. I checked all the surfaces and their BMP's and everything is good. I cant figure out why its not drawing.