When the program gets to User.HandleEvents(); is stays there. I want to be able to go to User.HandleEvents();, do one event, then go back to main and do one event from Computer.handleEvents(); then loop it so they take turns. Any help?
Of course it does, assuming the functions do the right thing.
If you want to handle a single event, then handle just a single event. Entering a permanent event loop won't do it in that case, will it?