How do I store console input for later use? I want the user to pick a letter from a list given i.e choose a,b or c. How do I get this input stored? I want to be able to quit the program if the user enters c. I am using cin >> variable in my code. Thanks for the help in advance!
I realize now I asked the wrong question. How does a loop affect that input? For example, get those choices from the user, store them in choice. But if you do a loop, it says 'c' is not declared, though it is already being stored. Sorry if this is confusingly worded...
#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
int main ()
{
srand(time(0));
int humanschoice;
cout << "choose [r,p,s,q] " << endl;
cin >> humanschoice;
cin.ignore (1000, 10);
cout << "Human: " << humanschoice << endl; //humanschoice is the input so it should be stored right?
int z = rand() % 3;
if (z == 0)
cout << "Computer: " << "rock " << endl;
if (z == 1)
cout << "Computer: " <<"paper " << endl;
if (z == 2 )
cout << "Computer: " << "scissors " << endl;
return 0;
}
I am just getting started, so it is really choppy and unformatted. As you can most likely tell, it is for hw so hints only please. Thanks again!
Yeah, the value is stored in that variable. So what's the problem?
Edit: wait a second. You're prompting the user to type a character, but your variable is of type int (so it can only store integers). Just change its type to char.
ok that works a lot better. I am now adding a loop, so I added a while true under srand, and close loop bracket after return. My break statment is if (humanschoice == q) break;.
I want the game to quit if human enters q, although I get q is undeclared. Any ideas on why it does not save the input if I add a loop?
that worked! Alas, it was such a simple solution....I will mark this post solved when I am completely done, incase I have any more questions. Thanks again!