SFML cube and sprites

Hi there.

I have a basic program where I draw a rotating OpenGL cube to the screen with a texture on the cube. What I would like to know is how to draw a sprite on the side of that cube and make it rotate with the cube. I want to be able to control the sprite, for example determine if the sprite is clicked on and do something accordingly.

Any ideas as to how I should do this?

Thanks
FR3DDIE
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