Heya, guys. For those of you who don't know, I am attempting to create a Command-Line Role-Playing Game.
I am fairly new to C++, so everything I learn I'll try and adapt it. I have made a bit of progress on this game, but I've also had a few challenges.
The next problem I am having is the outcome of certain actions that are available.
In the game, your uncle is treating you poorly, and one day, you have the opportunity to make a decision. There are four choices, and each one will have a different outcome.
My question is:
Will I have to write the rest of the game in that If Statement, or is there an easier way to create choices in the game?
For example, if a player decides to kill his or her uncle, do I have to write what will happen for the rest of that game in that If Statement? Or is there some sorter, cleaner, and faster way of creating an outcome?