hi I've been learning c++ for around 8 months now and have been looking to come close to be efficiently competent with it (sigh* its proving to be quite slow). ATM I'm trying to learn multi-threaded programming and being competent with its high level concepts (like templates and weird pointers).
I need some help with the most effective routes to learn this.
In the next year I will be programming on GBA and PS3. I'm frankly quite worried about my current programming skills since I'm just starting to grasp STL libs. I wanted to know what other measures I should undertake.
Okay, well it depends on the platform. Unless you want to use aiso. Both main platform systems are pretty simple to get up and running with multithreading.
IF you're on *nix: just look at the pthread man pages.
IF you're on windows: just look over at MSDN.
Basically the idea is the same on both. If you need a tut, email me, and I'll make a public one on my blog.