Making gamez?

Elo! Second post! (Woot!!)


I can do if statements, and know how to set up a basic "Haii World!" program. I have been looking at some gaming code ( Very simple 2d stuff ) and i dont see anything AT ALL of what im being teached (On a internet tutorial)

Any good places to start? I have looked at alot of them, but they are bad at explaining/does everything w/o explaining.

A simple hangman game would make my week!!
Er... I think you're going to need to learn everything up to and including classes before you can start thinking about making games.

After that, though, I'd recommend SFML (although it's been a while since the last update...), as you will need at least a graphics library. :)
http://www.sfml-dev.org/

Have fun!

-Albatross
Oh thx lots!
Here is a quick pong game I put together. The source is well commented and as simple as can be.
http://ifile.it/9x8luji/Pong.rar
yeah don't even attempt a game until you know C++ inside out.

So many people ask about making games, I'm surprised there isn't an article on how to get started.

EDIT - not that I can be bothered to write one...but it's still a good idea =P
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yeah its strange how just about every single new programmer says they want to be game programmers, i feel like everyones attracted to it and i dont really see why. i feel like being a scientific programmer for NASA or something would be far more interesting but thats just my opinion i suppose :-|
Modshop I just wanted you to know that your pong executable shows up as security risk HIGH on Norton 360. I'm not going to bother looking through the source, I'm exhausted and I imagine that it's a false positive.

Back on subject, game programming is INCREDIBLY appealing to the huge number of people that are very interested in both computers and video games. I can tell you that I've only been coding for two months (A LOT of hours) and already I'm trying to get into working on video games and have written a few basic games.

I suggest reading a good book to learn C++ (NOT online tutorials, an actual BOOK such as Primer's C++!!) Once you're done the book and you have a fundamental understanding of C++ and OOP then you should get the SFML library and play around with working with graphics.

Once you're done that then you will want to work on figuring out the inner workings of games (physics, collision detection, etc.) and understanding all of it. I also highly suggest downloading a VERY BASIC game (pong, snake, etc) in the SFML library and figuring out EXACTLY how it works to the point that you can make your own from scratch.

Want to create a REAL game that you can sell commercially? There are several great libraries out there and I would definitely recommend Torque3D. This library is a $99 with NO royalties EVER and has the potential to build some AMAZING games.

I recently got T3D and I'm working with it and having a blast. Though I obviously have a long way to go its also a LOT more fun than the console coding I was working with for so long to learn C++. Sorry if I don't reply to this post again - I'm very busy and hardly ever check this site anymore. Time to go to sleep now....

Goodluck!

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High risk? Probably just because it has an exe extension and wasn't created on your computer. Most Windows security programs are very over protective regarding this.
Oops, forgot to look at this topic.

Thx lots everyone ;)!
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