For a university assignment I have to create a version of "Battleships" in C++. The module I've taken is entry-level programming so I am pretty much a beginner. The lecturer has attempted to teach us various things which I assume he wants in the assignment - but I can't quite figure out how you'd put pointers in Battleships. All he's done is shown us how they can be used for addressing - nothing that seems particularly relevant to designing a game, from a beginner's point of view.
So I'm asking the community if they can think of any way in which pointers can be applied to the game of Battleships :)
The game itself is not supposed to be anything fancy - just basically loads of COUTs based on what the user inputs.