Storing data in a double-linked list
Sep 1, 2008 at 1:09pm UTC
Hi, was wondering if any of you guys could please help me out! I'm fairly new to this and I need to write a program where basically the user inputs data about aircraft and there should be functionality where the user can read previously input data and also delete data if required - those are the two parts where I'm lost. The specification says the data should be stored internally in a double linked list but I can't find any help anywhere :-( If anyone could help, it'd be hugely appreciated. Currently my program can "Enter a new aircraft"£ but it's not actually entering it anywhere. I'll post what I have in the program so far (in two posts) Any help would be HUGELY appreciated Thanks :-)
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#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
void newAircraft();
void delAircraft();
void nextAircraft();
void prevAircraft();
void help();
int main()
{
int choice=0;
while (choice!=1)
{
system("cls" ); //To clear the screen before displaying menu
cout <<"-------------------------------" << endl;
cout <<" MoD Aircraft Information System " << endl << endl;
cout <<" 1. Exit the program " << endl;
cout <<" 2. Enter new aircraft " << endl;
cout <<" 3. Delete Aircraft " << endl;
cout <<" 4. Show next aircraft " << endl;
cout <<" 5. Show previous aircraft " << endl;
cout <<" 6. Help " <<endl;
cout <<"-------------------------------" <<endl << endl;
cout <<"Type in a number of your choice: " ;
cin >> choice;
cout << endl << endl;
switch (choice)
{
case 1: //Exit program
system("cls" );
cout <<"Program exiting." <<endl;
break ;
case 2: //Enter new aircraft
newAircraft();
break ;
case 3: //Delete aircraft
delAircraft();
break ;
case 4: //Show next aircraft
nextAircraft();
break ;
case 5: //Show previous aircraft
prevAircraft();
break ;
case 6: //Help file
help();
break ;
default :
cout << "Invalid input." << endl;
system("PAUSE" ); //To allow user to press a key to continue, rather than clearing screen and going to the menu straight away
}
}
return 0;
}
void newAircraft()
{
//////////newAircraft///////////////////////////////////////
const int AIRCRAFT_Registration_Number = 3;
typedef string database[AIRCRAFT_Registration_Number];
const int AIRCRAFT_Manufacturer = 3;
typedef string database[AIRCRAFT_Manufacturer];
const int AIRCRAFT_Serial = 3;
typedef string database[AIRCRAFT_Serial];
const int AIRCRAFT_Production_Date = 3;
typedef string database[AIRCRAFT_Production_Date];
const int AIRCRAFT_Owner = 3;
typedef string database[AIRCRAFT_Owner];
const int AIRCRAFT_Max_Speed = 3;
typedef string database[AIRCRAFT_Max_Speed];
const int AIRCRAFT_Min_Speed = 3;
typedef string database[AIRCRAFT_Min_Speed];
const int AIRCRAFT_Max_Climb_Rate = 3;
typedef string database[AIRCRAFT_Max_Climb_Rate];
const int AIRCRAFT_Type = 3;
typedef string database[AIRCRAFT_Type];
const int HELICOPTER_Max_Speed = 3;
typedef string database[HELICOPTER_Max_Speed];
const int HELICOPTER_Max_Height = 3;
typedef string database[HELICOPTER_Max_Height];
const int HELICOPTER_Climb = 3;
typedef string database[HELICOPTER_Climb];
int counter;
///////////////////////////////////////////////////////////
//short database[8];
database aircraftRegistration_Number;
database aircraftManufacturer;
database aircraftSerial;
database aircraftProduction_Date;
database aircraftOwner;
database aircraftMax_Speed;
database aircraftMin_Speed;
database aircraftMax_Climb_Rate;
database aircraftType;
database helicopter_Max_Speed;
database helicopter_Max_Height;
database helicopter_Climb;
{
counter = 0;
system("cls" );
cout << "Choose which type of aircraft you want to enter. " << endl;
cout << "Or press 3 to return to the main menu. " << endl << endl;
cout << "1 - Fixed Wing" << endl;
cout << "2 - Helicopter" << endl;
cout << "3 - Return to Main Menu" << endl << endl;
int startingchoice;
cout << "Choice: " ;
cin >> startingchoice;
cout << endl << endl;
system("cls" );
while (startingchoice != 3)
{
int i;
for (i = 0; i < 1; i++)
switch (startingchoice){ //START
default :
cout << "Invalid input." << endl;
system("PAUSE" );
return ;
system("PAUSE" );
case 1: // Fixed Wing Choice
counter++;
{
cout << "Enter the Registration Number: " ;
cin >> aircraftRegistration_Number[0];
}
{
cout << "Enter the Manufacturers Name: " ;
cin >> aircraftManufacturer[0];
}
{
cout << "Enter the Serial Number: " ;
cin >> aircraftSerial[0];
}
{
cout << "Enter the Production Date: " ;
cin >> aircraftProduction_Date[0];
}
{
cout << "Enter the Owner: " ;
cin >> aircraftOwner[0];
}
{
cout << "Enter the Maximum Speed of the Aircraft: " ;
cin >> aircraftMax_Speed[0];
}
{
cout << "Enter the Minimum Speed of the Aircraft: " ;
cin >> aircraftMin_Speed[0];
}
{
cout << "Enter the Maximum Height the aircraft can climb: " ;
cin >> aircraftMax_Climb_Rate[0];
}
{
cout << "Enter the type of aircraft: " ;
cout << "Glider, Jet or Propelled: " ;
cin >> aircraftType[0];
}
{
system("cls" );
cout << "Record : " << counter << endl;
cout << "Aircraft registration number: " << aircraftRegistration_Number[0] << endl;
cout << "Manufacturers name: " << aircraftManufacturer[0] << endl;
cout << "Aircraft serial number: " << aircraftSerial[0] << endl;
cout << "Production date of the aircraft: " <<aircraftProduction_Date[0] << endl;
cout << "Owner of the aircraft: " << aircraftOwner[0] << endl;
cout << "Max speed: " << aircraftMax_Speed[0] << endl;
cout << "Min speed: " << aircraftMin_Speed[0] << endl;
cout << "Max climb rate: " << aircraftMax_Climb_Rate[0] << endl;
cout << "Aircraft type: " << aircraftType[0] << endl;
system("PAUSE" );
return ;
break ;
}
{
case 2: // Helicopter Choice
counter++;
{
cout << "Enter the Registration Number: " ;
cin >> aircraftRegistration_Number[1];
}
{
cout << "Enter the Manufacturers Name: " ;
cin >> aircraftManufacturer[1];
}
{
cout << "Enter the Serial Number: " ;
cin >> aircraftSerial[1];
}
{
cout << "Enter the Production Date: " ;
cin >> aircraftProduction_Date[1];
}
{
cout << "Enter the Owner: " ;
cin >> aircraftOwner[1];
}
{
cout << "Enter the Maximum Speed of the Helicopter: " ;
cin >> helicopter_Max_Speed[0];
}
{
cout << "Enter the Maximum Vertical Height of the Helicopter: " ;
cin >> helicopter_Max_Height[0];
}
{
cout << "Enter the Maximum Climb Rate of the Helicopter: " ;
cin >> helicopter_Climb[0];
}
{
system("cls" );
cout << "Record : " << counter << endl;
cout << "Aircraft registration number: " << aircraftRegistration_Number[1] << endl;
cout << "Manufacturers name: " << aircraftManufacturer[1] << endl;
cout << "Aircraft serial number: " << aircraftSerial[1] << endl;
cout << "Production date of the aircraft: " <<aircraftProduction_Date[1] << endl;
cout << "Owner of the aircraft: " << aircraftOwner[1] << endl;
cout << "Max speed: " << helicopter_Max_Speed[0] << endl;
cout << "Max height: " << helicopter_Max_Height[0] << endl;
cout << "Max Climb: " << helicopter_Climb[0] << endl;
system("PAUSE" );
return ;
break ;
}
}
}
}
}
}
Last edited on Sep 1, 2008 at 1:11pm UTC
Sep 1, 2008 at 1:11pm UTC
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void delAircraft()
{
system("cls" );
cout << "Aircraft entry deleted" << endl;
system("PAUSE" );
}
void nextAircraft()
{
//////////newAircraft///////////////////////////////////////
const int AIRCRAFT_Registration_Number = 3;
typedef string database[AIRCRAFT_Registration_Number];
const int AIRCRAFT_Manufacturer = 3;
typedef string database[AIRCRAFT_Manufacturer];
const int AIRCRAFT_Serial = 3;
typedef string database[AIRCRAFT_Serial];
const int AIRCRAFT_Production_Date = 3;
typedef string database[AIRCRAFT_Production_Date];
const int AIRCRAFT_Owner = 3;
typedef string database[AIRCRAFT_Owner];
const int AIRCRAFT_Max_Speed = 3;
typedef string database[AIRCRAFT_Max_Speed];
const int AIRCRAFT_Min_Speed = 3;
typedef string database[AIRCRAFT_Min_Speed];
const int AIRCRAFT_Max_Climb_Rate = 3;
typedef string database[AIRCRAFT_Max_Climb_Rate];
const int AIRCRAFT_Type = 3;
typedef string database[AIRCRAFT_Type];
const int HELICOPTER_Max_Speed = 3;
typedef string database[HELICOPTER_Max_Speed];
const int HELICOPTER_Max_Height = 3;
typedef string database[HELICOPTER_Max_Height];
const int HELICOPTER_Climb = 3;
typedef string database[HELICOPTER_Climb];
///////////////////////////////////////////////////////////
database aircraftRegistration_Number;
database aircraftManufacturer;
database aircraftSerial;
database aircraftProduction_Date;
database aircraftOwner;
database aircraftMax_Speed;
database aircraftMin_Speed;
database aircraftMax_Climb_Rate;
database aircraftType;
database helicopter_Max_Speed;
database helicopter_Max_Height;
database helicopter_Climb;
int counter;
counter = 1;
if (counter == 1)
{
system("cls" );
cout << "Record : " << counter << endl;
cout << "Aircraft registration number: " << aircraftRegistration_Number[0] << endl;
cout << "Manufacturers name: " << aircraftManufacturer[0] << endl;
cout << "Aircraft serial number: " << aircraftSerial[0] << endl;
cout << "Production date of the aircraft: " <<aircraftProduction_Date[0] << endl;
cout << "Owner of the aircraft: " << aircraftOwner[0] << endl;
cout << "Max speed: " << aircraftMax_Speed[0] << endl;
cout << "Min speed: " << aircraftMin_Speed[0] << endl;
cout << "Max climb rate: " << aircraftMax_Climb_Rate[0] << endl;
cout << "Aircraft type: " << aircraftType[0] << endl;
cout << "Max speed: " << helicopter_Max_Speed[0] << endl;
cout << "Max height: " << helicopter_Max_Height[0] << endl;
cout << "Max Climb: " << helicopter_Climb[0] << endl;
system("PAUSE" );
}
}
void prevAircraft()
{
system("cls" );
cout << "Show previous aircraft would occur here" << endl;
system("PAUSE" );
}
void help()
{
system("cls" );
cout << " ---------------------------------Help File------------------------------ " << endl;
cout << endl;
cout << " Welcome to the Ministry of Defence database. " << endl << endl;
cout << " Here you can choose to perform a number of different options from the " << endl;
cout << " main menu that appears at the start. " << endl;
cout << endl;
cout << " 1 - Exit the program " << endl;
//cout << endl;
cout << " Exits the Ministry of Defence Database. " << endl;
//cout << endl;
cout << " 2 - Enter new aircraft " << endl;
//cout << endl;
cout << " Gives you a number of different options, aiding you to create a new entry " << endl;
cout << " into the Database. " << endl;
//cout << endl;
cout << " 3 - Delete aircraft " << endl;
//cout << endl;
cout << " Allows you to select a record, and then delete it from the database. " << endl;
//cout << endl;
cout << " 4 - Show next aircraft " << endl;
//cout << endl;
cout << " From here you can scroll to the next available record and view the entry. " << endl;
//cout << endl;
cout << " 5 - Show previous aircraft " << endl;
//cout << endl;
cout << " From here you can scroll to the previous record and view the entry. " << endl;
//cout << endl;
cout << " 6 - Help " << endl;
//cout << endl;
cout << " Displays this help file. " << endl;
cout << endl;
cout << " ------------------------------------------------------------------------ " << endl << endl;
system("PAUSE" );
}
Sep 1, 2008 at 3:15pm UTC
Oh, what is this mess?
This requires the use of classes. You can't have your data just floating around!
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template <class T>
struct Node{
Node<T> *prev;
T data;
Node<T> *next;
Node();
Node(const Node<T> &a);
Node(T a);
};
template <class T>
class List{
Node<T> *beg;
Node<T> *end;
ulong size;
//These two members are optional. They store the index and memory address of
//the last referenced element to speed up successive seeks.
ulong last;
Node<T> *pLast;
public :
List();
~List();
//Add a new element at the end of the list.
void add(T a);
//Get memory location (used mostly by other methods. Optional).
Node<T> *gml(ulong a);
//Insert a new element before index 'b'.
void insert(T &a,ulong b);
//Remove an element.
void remove(ulong a);
//Returns a reference to an element.
T &at(ulong offset);
//Return the size of the list.
ulong len();
//True if the list contains the parameter (optional).
bool contains(T &a);
};
Sep 3, 2008 at 3:13am UTC
Thanks for this...as I said previously I'm pretty new to C++ so would this mean I have to completely re-write my code? I'm a bit lost :-s
Sep 3, 2008 at 3:19am UTC
Without looking really hard at your code, I'd say yes.
Sep 3, 2008 at 5:35am UTC
Yeah, your code is reallly messy and hard to read in that form Oo. Like helios said, use classes, maybe something like this:
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class Plane {
//plane data members
public :
//functions to edit data members
}
class Helicopter {
//Helicopter data members
public :
//functions to edit data members
}
You can also just make all the members public and edit them directly, which is simpler, but more prone to errors (or bad data input).
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