Firstly I dont know if this is the right part of forum to write this but I decided to do that :)
I have a question if in C++ language is some simple graphic mode/libary/something, like in Pascal (graph), but also I want some which can paint JPG images but it can be also some other (BMP,PNG,...).
Return 0 has mentioned some good graphics libraries but there are two others: DirectX and OpenGL. DirectX is for Windows only which is powerful, supports sound, networking, visuals and I/O. However, OpenGL is also powerful and cross-platform but only works with visuals. There are quite a few debates on which of the two libraries are better performers so you'll have to choose. Note that both libraries are free.
I wouldn't use the GNU's very particular definition of "freedom" as default. It's not really free if you can't do what you want with it. Certainly not free as in freedom.
Indeed. Back on topic, I wouldn't recommend DirectX or OpenGL to someone looking for a simple graphics library. I think Return 0's recommendations are just fine.
Most of us already have windows though. And if we didn't have windows, using DirectX wouldn't make any sense anyways as as far as my knowledge goes, DirectX is only available on windows platforms.
thanks for all answers very much :)
when I was looking on google I found directX and OpenGL but definetly they are too difficult for me (yet :))
Thanks Return 0, Ill try them
I was studying SDL some time ago,you should use project templates in your IDE (at that time I was using DevC++) to avoid such linker erros,since build parameters are set for you.Opengl is free but I think it is too expensive just for dealing with image files.You can use SDL for 2D graphics,it also provides you many other things(keyboard,mouse,joystick handling,window management etc) and has libraries for audio,network etc.
Check this: