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#include <windows.h>
#include <cstdlib>
#include <string>
#include <stdio.h>
#include <conio.h> /* needed for kbhit and getch */
#include <iostream>
using namespace std;
class Display
{
public:
string *asciidone;
int x,y;
int min,max;
int len;
Display();
void movecursor(int x, int y)
{
COORD coord = {x,y};
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
}
void displayascii()
{
system("cls");
movecursor(x,y);
cout << asciidone[min] << endl << flush;
for(int j=min+1;j<max;j++)
{
movecursor(x,y+j);
cout << asciidone[j] << endl << flush;
}
movecursor(x,y);
}
void displayasciimove()
{
if(max<=len){
int i, j;
system("cls");
movecursor(x,y);
cout << asciidone[min] << endl << flush;
for(i=0,j=min+1;j<max;j++,i++)
{
y=y+1;
movecursor(x,y);
cout << asciidone[j] << endl << flush;
}
movecursor(x,y);
}
}
void movecursordown()
{
y=y+1;
if(y>=20)
{
y=10;
min++;
max++;
displayasciimove();
}
else
{
movecursor(x,y);
}
}
void movecursorup()
{
y=y-1;
if(min == 0 && y <= 10)
y = 10;
else if(y<10)
{
min--;
max--;
y=10;
displayasciimove();
y=10;
movecursor(x,y);
}
else
{
movecursor(x,y);
}
}
struct kbBtn
{
kbBtn() {}
kbBtn(unsigned char ch1, unsigned char ch2 = 0)
{
this->ch1 = ch1;
this->ch2 = ch2;
unsigned short uni = 256*ch1 | ch2;
//printf("uni = %0x\n", uni);
switch(uni)
{
case 0xE048:
strcpy(Name, "ArrDW");
break;
case 0xE04D:
strcpy(Name, "ArrRI");
break;
case 0xE050:
strcpy(Name, "ArrUP");
break;
case 0xE04B:
strcpy(Name, "ArrLF");
break;
case 0xE053:
strcpy(Name, "DEL");
break;
case 0xE049:
strcpy(Name, "PgUP");
break;
case 0xE051:
strcpy(Name, "PgDN");
break;
case 0xE04F:
strcpy(Name, "END");
break;
case 0xE047:
strcpy(Name, "HOME");
break;
case 0x0800:
strcpy(Name, "BckSp");
break;
case 0x1A00:
strcpy(Name, "CtrlZ");
break;
default:
strcpy(Name, "ALFNUM");
break;
}
}
char ch1, ch2;
char Name[10];
};
int start()
{
int ch1, ch2;
kbBtn btn;
ch1 = -1;
while (ch1 != 0x1B) /* watch for an ESC */
{
if (kbhit()) /* check for a keystroke */
{
ch1 = getch(); /* get the key */
if (ch1 == 0 || ch1 == 0xE0) /* if it's 0... */
{
ch2 = getch(); /* get the next key */
btn = getStrike(ch1, ch2);
}
}
Sleep(200);
}
return 0;
}
kbBtn getStrike(unsigned char ch1, unsigned char ch2)
{
kbBtn btn(ch1,ch2);
if(strcmp(btn.Name,"ArrDW"))
movecursordown();
else if(strcmp(btn.Name,"ArrUP"))
movecursorup();
else if(strcmp(btn.Name,"ArrRI"))
{
x = x+1;
movecursor(x,y);
}
return btn;
}
};
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