Feel lost, hard to progress.

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Where can i find the Code::Blocks installation directory?
I've been looking for it and im not sure where to put the files..
and does the compiler im using matter?
im using bloodshed dev-c++.. is that fine?
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Usually Program Files (C:\Program Files\CodeBlocks). Did you change that?
it's not there, a file called codeblocks came in the sfml download, do i just transfer it over?
sorry about all the questions I'm still a little new to this.
Huh? Could you link me to what you downloaded? Please tell me you didn't try to pull it off of a torent.

SFML-1.6-dev-windows-mingw does not come with a folder called CodeBlocks that I know of. This requires two stops:

Here for SFML: http://www.sfml-dev.org/download.php

Here for C::B: http://www.codeblocks.org/downloads
No, i didn't i got it off their website, the code blocks file came in the build folder.
i didn't know c::b was a seperate download so i'll get that now, thanks.
hahaha I've spent a while trying to figure out sfml and i'm so lost. i wasn't sure how to include and how to use parts of it, so i'm gonna keep trying to learn more about c++ and come back to it later.
the tutorial went from installing which was fine to a function i didn't really understand much at all, is it really necessary to use sf before everything? same with std, why can't you just use 'use namespace std" at the beginning.
would "use namespace sf" work?
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Yes, it is exactly the same. So you could, if you want, "using namespace sf".
I would just warn that SFML has this object called "sf::String" with a capitol 'S' and THAT could get very annoying very quick if you aren't paying attention.

There's also "intRect" and "floatRect" which are different from "Rect" in the Win32 API and probably more that I'm forgetting about. So maybe hold off on using the sf namespace?
You could just typedef the sf::String to something better =)
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