SMFL not working

I tried compiling the default source code when you start a new Code::Blocks project. It has
 
#include <SMFL/Graphics.hpp> 


then starts int main()

When I read the code then compiled to see what happens, it found 16 errors in the code. They were all because of the first one:
 ...\SMFL_TEST\main.cpp|1|error: SFML/Graphics.hpp: No such file or directory| 


I downloaded the SMFL library, and put the path in when it prompted me while setting up the project.


Why isn't the library being seen by the compiler, and what can I do to fix it?
Any help is appreciated.

EDIT: Made compiler bold (1st sentence), using GNU GCC Compiler

@Disch: I assumed the SMFL was predefined by the compiler becasue when you start the project, it says


Please select location of SMFL on your computer. This is the top-level folder where SMFL was installed (unpacked). To help you, this folder must contain the subfolders "include" and "lib".

Please select SMFL's location: [input box]


Do I have to put
 
#include <C:\SMFL-1.6\include\Graphics.hpp>  


or is it predefined by the compiler, as I thought it was?
Last edited on
You need to tell your compiler to look in whatever directly you installed SFML.

What compiler/IDE are you using?
Topic archived. No new replies allowed.