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class String{
struct Srep{
char *s;
int sz;
int n;
Srep(int nsz, const char *p)
{
n = 1;
sz = nsz;
s = new char[sz + 1];
strcpy(s, p);
}
~Srep()
{
delete[]s;
}
Srep *get_own_copy()
{
if (n == 1)
return this;
n--;
return new Srep(sz, s);
}
void assign(int nsz, const char *p)
{
if (sz != nsz){
delete []s;
sz = nsz;
s = new char[sz+1];
}
strcpy(s, p);
}
private:
Srep(const Srep &s);
Srep &operator=(const Srep &s);
};
Srep *rep;
public:
class Cref{ // reference to char
friend class String;
String &s;
int i;
Cref(String &ss, int ii):s(ss), i(ii){}
public:
operator char() { return s.Read(i);}
void operator=(char c){s.write(i, c);}
};
class Range{
char *s;
public:
Range(char *ss):s(ss){}
};
String()
{
rep = new Srep(0, "");
}
String(const char *s)
{
rep = new Srep(strlen(s), s);
}
String(const String &s)
{
s.rep->n++;
rep = s.rep; // Share representation
}
String &operator=(const char *s)
{
if (rep->n == 1)
rep->assign(strlen(s), s);
else {
rep->n--;
rep = new Srep(strlen(s), s);
};
return *this;
}
String &operator=(const String &s)
{
s.rep->n++;
if(--rep->n == 0)
delete rep;
rep = s.rep;
return *this;
}
~String()
{
if (--rep->n == 0)
delete rep;
}
void check(int i)const
{
if (i < 0 || rep->sz <= i)
throw Range("entered value is error");
}
char Read(int i)const
{
return rep->s[i];
}
void write(int i, char c)
{
rep = rep->get_own_copy(), rep->s[i] = c;
}
Cref operator[](int i)
{
check(i);
return Cref(*this, i);
}
char operator[](int i)const
{
check(i);
return rep->s[i];
}
//operator char*()const
//{
// return rep->s;
//}
// operator const char*()const
//{
// return rep->s;
//}
String &operator+=(const String &s1)
{
*this += s1.rep->s;
return *this;
}
String &operator +=(const char *s1)
{
*this->rep->s += *s1;
return *this;
}
};
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