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/// game speed ///
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#define KEY_LEFT 75
#define KEY_RIGHT 77
#define KEY_ENTER 13
#define KEY_ESCAPE 27
#define SELECT_END 8
#define ARRAYSIZE(sel) (sizeof(sel) / sizeof(sel[0]))
void hideCursor();
void speedSettings();
void speedSettingsSelect(unsigned int select);
void gotoxy(int x, int y);
void testspeed();
int speed;
int main()
{
hideCursor();
speedSettings();
}
void speedSettings()
{
int select = 0;
int x;
speedSettingsSelect(select);
while((x = _getch()))
{
if(x == KEY_LEFT)
{
select -= 2;
if(select < 0)
select = 0;
speedSettingsSelect(select);
}
else if(x == KEY_RIGHT)
{
select += 2;
if(select > SELECT_END)
select = SELECT_END;
speedSettingsSelect(select);
}
else if(x == KEY_ENTER)
{
if(select <= 1)
{
speed = 1;
testspeed();
}
else if(select <= 2)
{
speed = 2;
testspeed();
}
else if(select <= 4)
{
speed = 3;
testspeed();
}
else if(select <= 6)
{
speed = 4;
testspeed();
}
else if(select <= 8)
{
speed = 5;
testspeed();
}
}
else if(x == KEY_ESCAPE)
{
system("cls");
gotoxy(44, 40);
printf("Exiting Speed program\n");
Sleep(500);
exit(0);
}
}
}
void speedSettingsSelect(unsigned int select)
{
const char *selection1[] =
{
"\n\t\t\t\t\t\t\tVERY LOW",
"\n\t\t\t\t\t\t\tvery low",
" LOW",
" low",
" NORMAL",
" normal",
" HIGH",
" high",
" VERY HIGH",
" very high",
};
const char *selection[] =
{
"\t |__________",
"\t _________",
"|__________",
"_________",
"|__________",
"_________",
"|__________",
"_________",
"_|",
"",
};
unsigned int i;
system("cls");
gotoxy(41, 4);
printf("~~~~~~ Game options ~~~~~~");
printf("\n\n\t\t music\n\n\n");
for(i = 0; i < ARRAYSIZE(selection1); i += 2)
{
if(i == select)
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 10);
printf("%s", selection1[i]);
}
else
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 12);
printf("%s", selection1[i + 1]);
}
}
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 15);
printf("\n\t\t > GAME SPEED");
printf(" ---------------> ");
for(i = 0; i < ARRAYSIZE(selection); i += 2)
{
if(i == select)
printf("%s", selection[i]);
else
printf("%s", selection[i + 1]);
}
printf("\n\n\n\n\n\t\t back to menu");
}
void gotoxy(int x, int y)
{
COORD coord;
coord.X = x;
coord.Y = y;
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
}
void hideCursor()
{
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_CURSOR_INFO info;
info.dwSize = 100;
info.bVisible = FALSE;
SetConsoleCursorInfo(hOut, &info);
}
void testspeed()
{
char GO[] = {"Game Over"};
int c = 9;
system("cls");
gotoxy(50, 20);
for(int i = 0; i < c; i++)
{
printf("%c", GO[i]);
if(speed == 1)
Sleep(1000);
else if(speed == 2)
Sleep(500);
else if(speed == 3)
Sleep(250);
else if(speed == 4)
Sleep(100);
else if(speed == 5)
Sleep(50);
}
gotoxy(43, 40);
printf("Press any hey to return");
_getch();
speedSettings();
}
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