XCode and OpenAL

Hello...

I've been following a tutorial but I have fallen at the first hurdle...

I'm trying to include the OpenAL header files in an XCode project but when it comes to compile I get the error:

al/al.h: no such file or directory...

This is the first time I've tried using something other than the standard library.

In my project I have included the OpenAl framework. Do I need to change something in the XCode preferences like where it should be looking to find al.h? It seems to work for GLUT.....

Any help would be great thanks...

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#include <iostream>
#include <GLUT/glut.h>
#include <al/al.h>      // error on this line

int main (int argc, char * const argv[]) 
{
	std::cout << "Hello" << std::endl;
    return 0;
}
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