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//Gabriel Featherstone - ICS3U.03 Ms. Cullum
//Battleship Summative Game
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <math.h>
#include <string>
#include <iostream>
const std::string horiz = "+---+---+---+---+---+---+---+---+";
const std::string verti = "| | | | | | | | |";
//reusing structure from previous excercise
//(program titled qwerguiaiod)
struct Matrix {
int rows;
int cols;
int Matrix[8][8];
};
Matrix g_tileState = {8,8,
{
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
}
};
Matrix g_shipPlacement = {8,8,
{
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,
}
};
void createStartingBoard() {
int activeTileNumber;
srand(time(0));
for(int i = 0; i < 24; i++) {
activeTileNumber = rand() % 64;
int y = activeTileNumber / 8;
int x = activeTileNumber % 8;
//printf("%d,%d\n", y, x);
g_shipPlacement.Matrix[y][x] = 1;
}
}
bool applyHit(int X, int Y) {
g_shipPlacement.Matrix[Y][X] = 0;
for(int y = 0; y < 8; y++) {
for(int x = 0; x < 8; x++) {
if(g_shipPlacement.Matrix[y][x] == 1) {
return false;
}
}
}
return true;
}
void updateBoard(int X, int Y, int val) {
g_tileState.Matrix[Y][X] = val;
}
void printBoard(const Matrix& tileState) {
for(int y = 0; y < 8; y++) {
std::string vertiCopy;
vertiCopy = verti;
for(int x = 0; x < 8; x++) {
if(tileState.Matrix[y][x] == 2) {
vertiCopy[x*4+2] = 'O';
}
if(tileState.Matrix[y][x] == 1) {
vertiCopy[x*4+2] = 'X';
}
}
std::cout << horiz << std::endl;
std::cout << vertiCopy << std::endl;
}
std::cout << horiz << std::endl;
}
bool do_comparison(int X, int Y) {
return g_shipPlacement.Matrix[Y][X] == 1;
}
void playerTurn() {
int playerX;
int playerY;
}
void saveGame() {
}
int main() {
bool gameInProgress = true;
int X;
int Y;
while(gameInProgress == true) {
createStartingBoard();
printf("\nEnter an X coordinate: ");
scanf("%d", &X);
if(X <= 0 || X > 8) {
printf("\nThe X value you entered does not exist!");
printf(" The value must be between 1 and 8.\n");
continue;
}
printf("\nEnter a Y coordinate: ");
scanf("%d", &Y);
if(Y <= 0 || Y > 8) {
printf("\nThe Y value you entered does not exist!");
printf(" The value must be between 1 and 8.\n");
continue;
}
printf("\nYou entered coordinates (%d, %d).\n", X, Y);
X = X - 1;
Y = Y - 1;
bool isaHit = do_comparison(X,Y);
if(isaHit) {
printf("\nYou hit an enemy ship!\n");
updateBoard(X,Y,1);
if(applyHit(X,Y)) {
printBoard(g_tileState);
printf("\nCongradulations! You sunk all enemy ships!");
break;
}
}
else {
printf("\nYou didn't hit anything.\n");
updateBoard(X,Y,2);
}
printBoard(g_tileState);
}
}
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