
please wait
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if
statement is true when the cuboids do intersection, contrary to the cout
statement.if
faster than it takes the light to travel from the screen to your eyes.I need this to work as fast as possible as it will be used many times. |
minX, maxX, minY, maxY, minZ, maxZ
of each cuboid. (These should be set on creation and updated only if the shape is transformed.)detailedCheck( cubeA, cubeB )
(which has a high chance of success) for the cases where the limits are OK.
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detailedCheck()
function would need to return true if any one vertex of B is inside A or any one vertex of A is inside B. There are various ways of checking that.
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The new "cuboids" will be constantly created - sampled - and should be destroyed if they are intersecting with the previously created shapes. It will be repeated billions of time on the supercomputer cluster. |