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//------------------------------------------------------------------------------
// Upgrade Menu Program
//------------------------------------------------------------------------------
#include <iostream>
using namespace std;
int sellItem(int money, int axUpgrade, int swordUpgrade, int shieldUpgrade);
int main()
{
int money = 100;
cout << " ^.^ Welcome to the Upgrade Store. ^.^" << endl << endl;
cout << "What is it that you would like?" << endl << endl;
cout << "1. Ax Upgrade: 40 Money" << endl << "2. Sword Upgrade: 20 Money" << endl;
cout << "3. Shield Upgrade: 20 Money" << endl << "4. Sell" << endl << "5. Exit" << endl << endl;
int choice;
int axUpgrade = 1;
int swordUpgrade = 1;
int shieldUpgrade = 1;
cin >> choice;
cout << endl;
while (choice != 5)
{
switch (choice)
{
case 1:
if (money >= 40)
{
money = money - 40;
axUpgrade++;
cout << "Your Ax level is now: " << axUpgrade << endl;
cout << "You now have " << money << " dollars." << endl << endl << "Anything else?" << endl << endl;
cout << "1. Ax Upgrade: 40 Money" << endl << "2. Sword Upgrade: 20 Money" << endl;
cout << "3. Shield Upgrade: 20 Money" << endl << "4. Sell" << endl << "5. Exit" << endl << endl;
cin >> choice;
}
else
{
cout << "Sorry, but you don't have enough money." << endl;
cin >> choice;
}
break;
case 2:
if (money >= 20)
{
money = money - 20;
swordUpgrade++;
cout << "Your Sword level is now: " << swordUpgrade << endl;
cout << "You now have " << money << " dollars." << endl << endl << "Anything else?" << endl << endl;
cout << "1. Ax Upgrade: 40 Money" << endl << "2. Sword Upgrade: 20 Money" << endl;
cout << "3. Shield Upgrade: 20 Money" << endl << "4. Sell" << endl << "5. Exit" << endl << endl;
cin >> choice;
}
else
{
cout << "Sorry, but you don't have enough money." << endl;
cin >> choice;
}
break;
case 3:
if (money >= 20)
{
money = money - 20;
shieldUpgrade++;
cout << "Your Shield level is now: " << shieldUpgrade << endl;
cout << "You now have " << money << " dollars." << endl << endl << "Anything else?" << endl << endl;
cout << "1. Ax Upgrade: 40 Money" << endl << "2. Sword Upgrade: 20 Money" << endl;
cout << "3. Shield Upgrade: 20 Money" << endl << "4. Sell" << endl << "5. Exit" << endl << endl;
cin >> choice;
}
else
{
cout << "Sorry, but you don't have enough money." << endl;
cin >> choice;
}
break;
case 4:
sellItem(money, axUpgrade, swordUpgrade, shieldUpgrade);
cout << "1. Ax Upgrade: 40 Money" << endl << "2. Sword Upgrade: 20 Money" << endl;
cout << "3. Shield Upgrade: 20 Money" << endl << "4. Sell" << endl << "5. Exit" << endl << endl;
cin >> choice;
break;
default:
cout << "I'm sorry. I didn't get that." << endl;
cin >> choice;
}
};
cout << "Alright. See ya around.";
system("PAUSE");
return EXIT_SUCCESS;
}
int sellItem(int money, int axUpgrade, int swordUpgrade, int shieldUpgrade)
{
cout << "Alright, what do ya have?" << endl << endl;
cout << "1. Ax Upgrade: 30 Money" << endl << "2. Sword Upgrade: 10 Money" << endl;
cout << "3. Shield Upgrade: 10 Money" << endl << "4. Return" << endl << endl;
int choice;
cin >> choice;
cout << endl;
while (choice != 4)
{
switch (choice)
{
case 1:
if (axUpgrade > 1)
{
money = money + 30;
axUpgrade--;
cout << "Your Ax level is now: " << axUpgrade << endl;
cout << "You now have " << money << " dollars." << endl << endl << "Anything else?" << endl << endl;
cout << "1. Ax Upgrade: 30 Money" << endl << "2. Sword Upgrade: 10 Money" << endl;
cout << "3. Shield Upgrade: 10 Money" << endl << "4. Return" << endl << endl;
cin >> choice;
}
else
{
cout << "Hmmm, it doesn't look like you have an upgrade of this to sell.";
cin >> choice;
}
break;
case 2:
if (swordUpgrade > 1)
{
money = money + 10;
swordUpgrade--;
cout << "Your Sword level is now: " << swordUpgrade << endl;
cout << "You now have " << money << " dollars." << endl << endl << "Anything else?" << endl << endl;
cout << "1. Ax Upgrade: 30 Money" << endl << "2. Sword Upgrade: 10 Money" << endl;
cout << "3. Shield Upgrade: 10 Money" << endl << "4. Return" << endl << endl;
cin >> choice;
}
else
{
cout << "Hmmm, it doesn't look like you have an upgrade of this to sell.";
cin >> choice;
}
break;
case 3:
if (shieldUpgrade > 1)
{
money = money + 30;
shieldUpgrade--;
cout << "Your Shield level is now: " << shieldUpgrade << endl;
cout << "You now have " << money << " dollars." << endl << endl << "Anything else?" << endl << endl;
cout << "1. Ax Upgrade: 30 Money" << endl << "2. Sword Upgrade: 10 Money" << endl;
cout << "3. Shield Upgrade: 10 Money" << endl << "4. Return" << endl << endl;
cin >> choice;
}
else
{
cout << "Hmmm, it doesn't look like you have an upgrade of this to sell.";
cin >> choice;
}
break;
default:
cout << "I'm sorry. I didn't get that." << endl;
cin >> choice;
}
}
return money, axUpgrade, swordUpgrade, shieldUpgrade;
}
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