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#include "pch.h"
#include <iostream>
#include <cstdlib> // for seed
#include <ctime> // for time
using namespace std;
#define NUMBER_OF_CARDS 52
enum SUIT {HEARTS, DIAMONDS, CLUBS, SPADES};
struct Card {
SUIT suit; // H, D, S, C
int value; // A, 2, 3, 4, 5, 6, 7, 8, 9, 10
int score; // A = 1 2 = 2, Q = 10
};
Card Pack[NUMBER_OF_CARDS];
void SetupPack();
void SetupHearts();
void SetupDiamonds();
void SetupClubs();
void SetupSpades();
void Play(); //play blackjack
void ShufflePack(); //shuffle deck of cards to make random
int main()
{
}
void Play()
{
ShufflePack();
}
void SetupPack()
{
SetupHearts();
SetupDiamonds();
SetupClubs();
SetupSpades();
}
void SetupHearts()
{
for (int loop = 0; loop <= 12; loop++)
{
Pack[loop].suit = HEARTS;
Pack[loop].value = loop + 1;
Pack[loop].score = loop + 1;
}
//score for Jack, Queen, King
Pack[10].score = 10;
Pack[11].score = 10;
Pack[12].score = 10;
}
void SetupDiamonds()
{
for (int loop = 13; loop <= 25; loop++)
{
Pack[loop].suit = DIAMONDS;
Pack[loop].value = loop + 1;
Pack[loop].score = loop + 1;
}
//score for Jack, Queen, King
Pack[23].score = 10;
Pack[24].score = 10;
Pack[25].score = 10;
}
void SetupClubs()
{
for (int loop = 26; loop <= 38; loop++)
{
Pack[loop].suit = CLUBS;
Pack[loop].value = loop + 1;
Pack[loop].score = loop + 1;
}
//score for Jack, Queen, King
Pack[36].score = 10;
Pack[37].score = 10;
Pack[38].score = 10;
}
void SetupSpades()
{
for (int loop = 39; loop <= 51; loop++)
{
Pack[loop].suit = SPADES;
Pack[loop].value = loop + 1;
Pack[loop].score = loop + 1;
}
//score for Jack, Queen, King
Pack[49].score = 10;
Pack[50].score = 10;
Pack[51].score = 10;
}
void displayPack()
{
for (int loop = 0; loop < NUMBER_OF_CARDS; loop++)
{
cout << "Suit = " << Pack[loop].suit;
cout << "Score = " << Pack[loop].score;
cout << "Value = " << Pack[loop].value;
cout << endl;
}
}
void ShufflePack()
{
srand(time(0));
for (int shuffle = 0; shuffle < 100; shuffle++)
{
int rndNum1 = rand() % 51;
int rndNum2 = rand() % 51;
}
}
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