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void read_by_number(int number)//Idea -- switch with who'll be cased the number:
{//like 1 by number, 2 by name & etc.
fstream file(FOOTBALL_DB, ios::binary | ios::in);
FPlayer fp;//Temp object -- for reading from the file
unsigned int nCtr = 0;
bool flag = false;
if(!file)
{
cerr << "Error" << endl;
pause();
}
while(file.read(reinterpret_cast<char*>(&
fp), sizeof(FPlayer)))
{
if(fp.number == number)
{
cout << "Found: " << (++nCtr) << endl;
show(fp);
flag = true;
}
}
if(!flag) cout << "tNo players with that number" << endl;
pause();
clrscr();
file.close();
}
void read_by_team()//Idea -- switch with who'll be cased the number:
{//like 1 by number, 2 by name & etc.
fstream file(FOOTBALL_DB, ios::binary | ios::in);
FPlayer fp;//Temp object -- for reading from the file
unsigned int nCtr = 0;
char buffer[BSIZE];//It's not good idea to use buffer for every single function, but it's not too good to use global buffer too
char team[TEAM_SIZE];
bool flag, flag2 = false;
if(!file)
{
cerr << "Error" << endl;
pause();
}
do
{
flag = false;
cout << "Enter the team:" << endl;
cin.ignore();
cin.getline(buffer, BSIZE);
if(!check_str(buffer, MIN_TEAM_SIZE, TEAM_SIZE)) flag = true;
else strcpy(team, buffer);
}while(flag);
while(file.read(reinterpret_cast<char*>(&
fp), sizeof(FPlayer)))
{
if(strcmp(fp.team, team) == 0)
{
cout << "Found: " << (++nCtr) << endl;
show(fp);
flag2 = true;
}
}
if(!flag2) cout << "tNo players from this team" << endl;
pause();
clrscr();
file.close();
}
void edit_scores()
{
fstream file(FOOTBALL_DB, ios::binary | ios::in | ios::out);
FPlayer fp;//Temp object -- for reading from the file
unsigned int nCtr = 0;
char team[TEAM_SIZE], name[NAME_SIZE], buffer[BSIZE];
int scores = 0;
bool flag, flag2 = false;
if(!file)
{
cerr << "ERROR -- CAN'T OPEN THE FILEa" << endl;
pause();
return;
}
do{
flag = false;
cout << "Enter the name:" << endl;
cin.ignore();
cin.getline(buffer, BSIZE);
if(!check_str(buffer, MIN_NAME_SIZE, NAME_SIZE, true))flag = true;
else strcpy(name, buffer);
cout << "Enter the team:" << endl;
cin.getline(buffer, BSIZE);
if(!check_str(buffer, MIN_TEAM_SIZE, TEAM_SIZE)) flag = true;
else strcpy(team, buffer);
cout << "Enter the new scores:" << endl;
cin >> scores;//It's possible the player to have -30 scores
}while(flag);
while(file.read(reinterpret_cast<char*>(&
fp), sizeof(FPlayer)))
{
if(strcmp(fp.team, team) == 0 && strcmp(fp.name, name) == 0)//Separating name to first name and last name is unusless --
{//there could be 2 players with same last names
cout << "Found!" << endl;
show(fp);
file.seekp(sizeof(FPlayer) * nCtr);
fp.scores = scores;
file.write(reinterpret_cast<char*>(&fp)
, sizeof(FPlayer));
flag2 = true;
} ++nCtr;
}
if(!flag2) cout << "tPlayer with that name and team don't exist" << endl;
pause();
clrscr();
file.close();
}
int menu()//It don't have any check for same players, because there do not exist any unique element!
{
int ch = 0; //The choise of the user
cout << "1. Add new player"<< endl;
cout << "2. Show all players"<< endl;
cout << "3. Show by: number"<< endl;
cout << "4. Show by: team"<< endl;
cout << "5. Edit scores"<< endl;
cout << "6. Exit"<< endl;
cin >> ch;
return ch;
}
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