Microsft visual studio says that from "Inputcomponent onward its been placed in wrong. I have reviewed what the online instructor has done and I cannot seem to fix it. Thanks for any help
[code]
Put the code you need help with here.
[// Called to bind functionality to input
void AHerocontroller::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
Trying to learn C++ by using a commercial game engine?
That is like eating a 2000 pound cow in one bite.
If you are truly attempting to learn C++ with no prior experience you should start with something much simpler. Online tutorials of the basics of C++ would be a good start:
http://www.cplusplus.com/doc/tutorial/
http://www.learncpp.com/