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#include <iostream>
#include <conio.h>
#include <algorithm>
#include <ctime>
#include <string>
#include <climits>
using namespace std;
const int n = 8; //used to pass parramaters for beginner minefield
//---------------------------------------------------TOTAL MINES AROUND SQUARE--------------------------------
class move
{
public:
int Row;
int Column;
int counter;
void Move(int beginnerMField[][n])
{
if(beginnerMField[Row-1][Column-1] == 9 )
{
counter ++;
}
if(beginnerMField[Row-1][Column] == 9 )
{
counter ++;
}
if(beginnerMField[Row-1][Column+1] == 9 )
{
counter ++;
}
if(beginnerMField[Row][Column-1] == 9 )
{
counter ++;
}
if(beginnerMField[Row][Column+1] == 9 )
{
counter ++;
}
if(beginnerMField[Row+1][Column+1] == 9 )
{
counter ++;
}
if(beginnerMField[Row+1][Column] == 9 )
{
counter ++;
}
if(beginnerMField[Row+1][Column-1] == 9 )
{
counter ++;
}
}
};
//-------------------------------------------------------------------------------------------------------------
bool alive = true;
//--------------------------------------------------------------------PLAYER FUNCTIONS START----------------------------------------------------------------
//Enter co-ordinates for beginner game
void playerbeginner(int beginnerMField[][n]){
string answer;
while(alive){
int Column;
int Row;
cout << "Enter Column number: "<<endl;
cin >> Column;
cout << "Enter Row number: "<<endl;
cin >> Row;
cout << "[" << Column << "][" << Row << "]" << "\n";
int xValue = Row;
int yValue = Column;
cout <<beginnerMField[xValue-1][yValue-1] << "\n";
Move(beginnerMField);
if(beginnerMField[xValue-1][yValue-1] == 9){
alive = false;
system("CLS");
cout<<" BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM"<<endl;
cout<<" GAME OVER"<<endl;
cout <<" Play again? Type Yes or No"<<endl;
cin>>answer;
if(answer == "Yes" ){
}
if(answer == "No" ){
break;
}
}
}
}
//--------------------------------------------------------------------PLAYER FUNCTIONS ENDS-----------------------------------------------------------------
//-------------------------------------------------------------------DRAW BOARD FUNCTIONS START-------------------------------------------------------------
void draw_gridBeginner(int beginnerMField[][n],int gameBoard[][n])
{
int counter=1;
int line = 1;
cout << " 1 2 3 4 5 6 7 8\n";
for (int j = 0; j < 8; j++)
{
cout << line;
line++;
for (int i = 0; i < 8; i++)
{
cout << "[" << gameBoard[j][i] << "]";
}
cout<<endl;
}
}
//----------------------------------------------------------------------DRAW BOARD FUNCTION END-------------------------------------------------------------
//----------------------------------------------------------------------- MINE ARRAYS START ----------------------------------------------------------------
// randomises 10 mines (9) into an array 8 x 8(beginner board)
void mineBeginner(int beginnerMField[][n])
{
int x = 0;
srand ((unsigned int)(time(0)));
for(int x=0; x<8; x++){
for(int j=0;j<8; j++){
int values1=rand()%8;
int values2=rand()%8;
int temp = beginnerMField[x][j];
beginnerMField[x][j]=beginnerMField[values1][values2];
beginnerMField[values1][values2]=temp;
}
}
for(int x=0; x<8; x++)
{
for(int j=0;j<8;j++)
{
//cout<<beginnerMField[x][j];
}
//cout<<endl;
}
}
//--------------------------------------------------------------------Mine Array Ends------------------------------------------------------------------------
//--------------------------------------------------------------------Menu Starts----------------------------------------------------------------------------
void menu(int beginnerMField[][n],int gameBoard[][n]){
int selection;
cout << "********************************MINESWEEPER*************************************\n\n";
cout << "1. Play Beginner Game\n" << "2. Play Intermediate Game\n" << "3. Play Advanced Game\n" << "4. Show Score Board\n" << "5. Quit Game\n\n\n";
cout << "Please enter your selection: ";
cin >> selection;
cout << endl;
switch (selection)
{
case 1:
cout << "Play Beginner Game\n";
cout << "\n";
system("CLS");
mineBeginner(beginnerMField);
draw_gridBeginner(gameBoard,beginnerMField);
playerbeginner(beginnerMField);
break;
case 2:
cout << "Play Intermediate Game\n";
cout << "\n";
system("CLS");
break;
case 3:
cout << "Play Advanced Game\n";
cout << "\n";
system("CLS");
break;
case 4:
cout << "Show Score Board\n";
cout << "\n";
break;
case 5:
cout << "Goodbye.\n";
break;
default: cout << selection << "is not a valid menu item.\n";
cout << endl;
}
}
//-------------------------------------------------------------------------MENU END--------------------------------------------------------------------------
//------------------------------------------------------------------------CHECK MINES AROUND STARTS----------------------------------------------------------
/*(void checkformines(int beginnerMField[][n])
{
} */
//-----------------------------------------------------------------------CHECK MINES AROUND END--------------------------------------------------------------
int main(){
bool alive = true;
int beginnerMField[][n] = {
{0,0,9,0,0,9,0,0},
{0,0,9,0,0,9,0,0},
{0,0,9,0,0,0,0,0},
{0,0,9,0,0,0,0,0},
{0,0,0,0,0,9,0,0},
{0,0,9,0,0,0,0,0},
{0,0,9,0,0,0,0,0},
{0,0,0,9,0,0,0,0}
};
int gameBoard[][n] = {
{3,3,3,3,3,3,3,3},
{3,3,3,3,3,3,3,3},
{3,3,3,3,3,3,3,3},
{3,3,3,3,3,3,3,3},
{3,3,3,3,3,3,3,3},
{3,3,3,3,3,3,3,3},
{3,3,3,3,3,3,3,3},
{3,3,3,3,3,3,3,3}
};
menu(gameBoard,beginnerMField);
}
//------------------------------------------------------------------------MENU FUNCTION ENDS------------------------------------------------------------------
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