SFML - Moving in Radial Lines

Hi,

I have a player that is confined to move around along a circle of set radius.
I want an object that should appear from the center of this circle to fly out at the player in a straight line and continue pass him. How do I go about doing this?

I can understand to get the players position and take the difference and use vector maths, but that would mean the object would stop flying once it reaches the players position at that time. How do I make it continue flying, until it goes off screen?
Topic archived. No new replies allowed.