Help with random dice

closed account (N0M9z8AR)
Basically, I am making a snakes and ladders game

Every time I run the code, the Rolls and Temp-Spot roll is different, the temp spot should be the addition of the roll, but the dice roll is different for each one, how can I make them the same?

Thank you

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#include<iostream>
#include<time.h>
#include<stdlib.h>
#include<math.h>

using namespace std;

int dice()
{

    return rand()%6+1;
}


string check(int tempspot, string &message)
{

    if(tempspot == 11 || tempspot == 22 || tempspot == 33 || tempspot == 44 || tempspot == 55 || tempspot == 66 || tempspot == 77 || tempspot == 88 || tempspot == 99) {

        message = "go to jail";
        return message;
    }

    if(sqrt(tempspot) * sqrt(tempspot) == tempspot) {
        message = "perfect square";
        return message;
    }
    else
        return "";



}

int main()
{

    int sum=0;
    string message;
    srand(time(NULL));




    cout.precision(ios::right);
    cout<<"Rolls  ";
    cout.precision(ios::left);
    cout.width(10);
    cout<<"Temp-Spot";
    cout.precision(ios::right);
    cout.width(10);
    cout<<"Prize";
    cout.width(10);
    cout<<"Message";


do {


cout<<"\n"<<dice();
cout.precision(ios::left);


    sum +=dice();
    cout.width(10);
    cout<<sum<<"\n";
    cout.width(25);

    check(sum, message);

    if(message == "perfect square") {
        cout<<"+10";
        sum += 10;
    }

    else if(message == "go to jail") {
        cout<<"10";
        sum = 10;
    }


    cout.width(20);
    cout<<message;

}while(sum<=100);





    return 0;




}



Last edited on
> I need help with that if loop
`if' does not a loop.

> but once it works the first time it keeps doing it for the other numbers too,
> is there a way to make this not happen?
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if(tempspot == 11 || tempspot == 22 || tempspot == 33 || tempspot == 44 || tempspot == 55 || tempspot == 66 || tempspot == 77 || tempspot == 88 || tempspot == 99) {
	message = "go to jail"; //compare this
	return message;
}

if(sqrt(tempspot) * sqrt(tempspot) == tempspot) {
	message = "perfect square"; //and this
	return message;
}
else
	return ""; //against this 
¿see the difference?



> I just realized that the dice rolls for temp-spot do not correspond with the
> original roll, how can I change that?
each time you call `dice()' you've got another result.
you call it once to show the value and another time to add it to `sum'. It would be quite weird to expect having the same result both times always.
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int dice_roll = dice();
std::cout << dice_roll;
sum += dice_roll;

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