I'm a newbie in C++. It would be appreciated if some one could help on this. Sample code snip should be very helpful.
I have an existing client-server code for Linux. The client code contains two classes, A and B. B is a callback class. Both A and B run in the same thread. Function callOneServerFunc() returns before the server calls the callback function in class B.
The client code looks something like:
class A
{
public:
void callServer();
};
A::callServer()
{
B *callbackListener = new B(this);
//serverPtr below is a handle to the server. Once server completes its job, it uses the
//passed callbackListener to call back to B::itIsCalledBackFromServer().
serverPtr->callOneServerFunc(callbackListener);
//How can I wait here until the server calls back
//to B::itIsCalledBackFromServer()? I guess I need to
//use signal somehow but not sure exactly how.
//Do other things
}
class B
{
public:
//This function is called by the server once server
//completes its job
void itIsCalledBackFromServer();
{
//Do something here.
}
};
I guess I need to use signal to handle the desired control but don't know how exactly. Your help would be highly appreciated.