TicTacToe not ending the game?
Jan 16, 2017 at 7:01am UTC
Guys, I have no idea why my Tic-Tac-Toe game isn't ending when a winner is clearly established, or when it's a draw. I looked at my code several times and nothing stood out to me that could be causing this problem. Please help! Thanks!
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//Tic Tac Toe game using arrays
#include <iostream>
#include <iomanip>
#include <string>
using namespace std;
const int row = 3;
const int col = 3;
string TicTacToe[row][col] =
{
{"1 " , "2 " , "3 " },
{"4 " , "5 " , "6 " },
{"7 " , "8 " , "9 " }
};
void PrintBoard(); //function prototype
void P1choice();
void P2choice();
bool checkWinner();
int main ()
{
bool gameover = false ;
cout << "Welcome to Tic-Tac-Toe!" << endl;
cout << "\nPlayer 1 you are going to be X..." << endl;
cout << "Player 2 you are going to be O..." << endl;
do
{
PrintBoard();
P1choice();
gameover = checkWinner();
if (gameover == true )
cout << "\nThanks for playing!" << endl;
PrintBoard();
P2choice();
gameover = checkWinner();
if (gameover == true )
cout << "\nThanks for playing!" << endl;
}
while (gameover != true );
system("pause" );
return 0;
}
void PrintBoard ()
{
cout << "______" << endl;
for (int x = 0; x < row; x++)
{
for (int y = 0; y < col; y++)
{
cout << TicTacToe[x][y];
}
cout << endl;
}
cout << "______" << endl;
}
void P1choice ()
{
int location;
cout << "\nPlayer 1, please choose a location (1-9) for X." << endl;
cin >> location;
while (location < 1 || location > 9)
{
cout << "Player 1 Invalid. Choose a location (1-9) for X." << endl;
cin.clear();
cin.ignore();
cin >> location;
}
if (location == 1)
TicTacToe[0][0] = "X " ;
else if (location == 2)
TicTacToe[0][1] = "X " ;
else if (location == 3)
TicTacToe[0][2] = "X " ;
else if (location == 4)
TicTacToe[1][0] = "X " ;
else if (location == 5)
TicTacToe[1][1] = "X " ;
else if (location == 6)
TicTacToe[1][2] = "X " ;
else if (location == 7)
TicTacToe[2][0] = "X " ;
else if (location == 8)
TicTacToe[2][1] = "X " ;
else if (location == 9)
TicTacToe[2][2] = "X " ;
}
void P2choice ()
{
int location;
cout << "\nPlayer 2, please choose a location (1-9) for O." << endl;
cin >> location;
while (location < 1 || location > 9)
{
cout << "Player 2 Invalid. Choose a location (1-9) for O." << endl;
cin.clear();
cin.ignore();
cin >> location;
}
if (location == 1)
TicTacToe[0][0] = "O " ;
else if (location == 2)
TicTacToe[0][1] = "O " ;
else if (location == 3)
TicTacToe[0][2] = "O " ;
else if (location == 4)
TicTacToe[1][0] = "O " ;
else if (location == 5)
TicTacToe[1][1] = "O " ;
else if (location == 6)
TicTacToe[1][2] = "O " ;
else if (location == 7)
TicTacToe[2][0] = "O " ;
else if (location == 8)
TicTacToe[2][1] = "O " ;
else if (location == 9)
TicTacToe[2][2] = "O " ;
}
bool checkWinner()
{
bool gameover = true ;
bool gameoverFalse = false ;
int counter = 0;
if (TicTacToe[0][0] == "X" && TicTacToe[0][1] == "X" && TicTacToe[0][2] == "X" )
{
cout << "Player 1 (X) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][0] == "X" && TicTacToe[1][0] == "X" && TicTacToe[2][0] == "X" )
{
cout << "Player 1 (X) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][0] == "X" && TicTacToe[1][1] == "X" && TicTacToe[2][2] == "X" )
{
cout << "Player 1 (X) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][1] == "X" && TicTacToe[1][1] == "X" && TicTacToe[2][1] == "X" )
{
cout << "Player 1 (X) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][2] == "X" && TicTacToe[1][2] == "X" && TicTacToe[2][2] == "X" )
{
cout << "Player 1 (X) wins!" << endl;
return gameover;
}
else if (TicTacToe[1][0] == "X" && TicTacToe[1][1] == "X" && TicTacToe[1][2] == "X" )
{
cout << "Player 1 (X) wins!" << endl;
return gameover;
}
else if (TicTacToe[2][0] == "X" && TicTacToe[2][1] == "X" && TicTacToe[2][2] == "X" )
{
cout << "Player 1 (X) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][0] == "O" && TicTacToe[0][1] == "O" && TicTacToe[0][2] == "O" )
{
cout << "Player 2 (O) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][0] == "O" && TicTacToe[1][0] == "O" && TicTacToe[2][0] == "O" )
{
cout << "Player 2 (O) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][0] == "O" && TicTacToe[1][1] == "O" && TicTacToe[2][2] == "O" )
{
cout << "Player 2 (O) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][1] == "O" && TicTacToe[1][1] == "O" && TicTacToe[2][1] == "O" )
{
cout << "Player 2 (O) wins!" << endl;
return gameover;
}
else if (TicTacToe[0][2] == "O" && TicTacToe[1][2] == "O" && TicTacToe[2][2] == "O" )
{
cout << "Player 2 (O) wins!" << endl;
return gameover;
}
else if (TicTacToe[1][0] == "O" && TicTacToe[1][1] == "O" && TicTacToe[1][2] == "O" )
{
cout << "Player 2 (O) wins!" << endl;
return gameover;
}
else if (TicTacToe[2][0] == "O" && TicTacToe[2][1] == "O" && TicTacToe[2][2] == "O" )
{
cout << "Player 2 (O) wins!" << endl;
return gameover;
}
counter += 1;
if (counter == 9)
{
cout << "Draw! No winner!" << endl;
return gameover;
}
else
return gameoverFalse;
}
Last edited on Jan 16, 2017 at 7:04am UTC
Jan 16, 2017 at 12:11pm UTC
The reason why checkWinner() never returns true is that you compare with "X"
("O" respectively) while the string contains "X "
. Note the space after the X.
Further: There should be an else branch after line 37.
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