I know in Qbasic there is a way to draw circles and pixels on the screen. I don't remember exactly how, but writing Circle (centerx, centery, radius) would draw a circle as the output.
I tried doing some research before I posted and I came across some information on openGL and DirectX. I couldn't really understand these, and I'm not sure if I'm at the point in my C++ where I should be trying something this complicated.
But - basically, my question is: Is there a simple code in any standard library that will let you draw lines, circles, and pixels?