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/*
Program solves the tower of hanoi logic puzzle.
Size of towers is determined by user.
Puzzle is solved using recursion.
Created by REDACTED.
Date Created: 10/27/2016
Date Last Modified: 11/2/2016
*/
#include "stdafx.h"
#include <iostream>
#include <Windows.h>
#include <vector>
using namespace std;
void print(const vector <vector<int>>&, const int);
void solve(vector <vector<int>>&, const int);
void performMove(vector <vector<int>>&, const int, const int, const int);
bool checkMove(const vector <vector<int>>&, const int, const int, const int);
int _tmain(int argc, _TCHAR* argv[])
{
const int WIDTH = 3;
int towerSize;
int loop;
int innerLoop;
vector <vector<int>> towers;
cout << "Please input the number of rings you want the program to solve.\n";
cin >> towerSize;
//set array size
towers.resize(WIDTH);
for (loop = 0; loop < WIDTH; loop++)
towers.at(loop).resize(towerSize);
//initialize vector of vectors
for (loop = 0; loop < towerSize; loop++)
{
for (innerLoop = 0; innerLoop < WIDTH; innerLoop++)
{
if (innerLoop == 0)
towers.at(innerLoop).at(loop) = loop + 1;
else
towers.at(innerLoop).at(loop) = 0;
}
}
print(towers, towerSize);
solve(towers, towerSize);
system("pause");
return 0;
}
void print(const vector <vector<int>> &towers, const int towerSize)
{
int loop;
int innerLoop;
//clears previous iteration
system("cls");
//print vector of vectors contents
for (loop = 0; loop < towerSize; loop++)
{
for (innerLoop = 0; innerLoop < 3; innerLoop++)
{
cout << towers.at(innerLoop).at(loop) << " ";
}
cout << endl;
}
//pause to allow user to see printed output
Sleep(1000);
}
//solves tower of hanoi recursisvely
void solve(vector <vector<int>> &towers, const int towerSize)
{
//variables go here
//base case activates if solved
if (towers.at(2).at(0) == 1)
return;
if (towerSize % 2 == 0)
{
//attempts to make valid move between pegs 1 and 2
if (checkMove(towers, 0, 1, towerSize))
{
performMove(towers, 0, 1, towerSize);
print(towers, towerSize);
}
else if (checkMove(towers, 0, 1, towerSize))
{
performMove(towers, 0, 1, towerSize);
print(towers, towerSize);
}
//attempts to make valid move between pegs 1 and 3
if (checkMove(towers, 0, 2, towerSize))
{
performMove(towers, 0, 2, towerSize);
print(towers, towerSize);
}
else if(checkMove(towers, 2, 0, towerSize))
{
performMove(towers, 2, 0, towerSize);
print(towers, towerSize);
}
//attempts to make valid move between pegs 2 and 3
if (checkMove(towers, 1, 2, towerSize))
{
performMove(towers, 1, 2, towerSize);
print(towers, towerSize);
}
else if (checkMove(towers, 2, 1, towerSize))
{
performMove(towers, 2, 1, towerSize);
print(towers, towerSize);
}
}
else
{
//attempts to make valid move between towers 1 and 3
if (checkMove(towers, 0, 2, towerSize))
{
performMove(towers, 0, 2, towerSize);
print(towers, towerSize);
}
else if (checkMove(towers, 2, 0, towerSize))
{
performMove(towers, 2, 0, towerSize);
print(towers, towerSize);
}
//attempts to make valid move between towers 1 and 2
if (checkMove(towers, 0, 1, towerSize))
{
performMove(towers, 0, 1, towerSize);
print(towers, towerSize);
}
else if (checkMove(towers, 1, 0, towerSize))
{
performMove(towers, 1, 0, towerSize);
print(towers, towerSize);
}
//attempts to make valid move between towers 3 and 2
if (checkMove(towers, 2, 1, towerSize))
{
performMove(towers, 2, 1, towerSize);
print(towers, towerSize);
}
else if (checkMove(towers, 1, 2, towerSize))
{
performMove(towers, 1, 2, towerSize);
print(towers, towerSize);
}
}
//goes to next 3 steps
solve(towers, towerSize);
}
//moves ring from a given tower to another given tower.
void performMove(vector <vector<int>> &towers, const int moveFrom,
const int moveTo, const int towerSize)
{
int loop = 0;
int top1 = towerSize-1;
int top2 = towerSize-1;
//finds top of tower ring is to be moved from
for (loop = 0; loop < towerSize - 1; loop++)
{
if (towers.at(moveFrom).at(loop) != 0)
top1--;
}
//finds top of tower ring is to be moved to
for (loop = 0; loop < towerSize - 1; loop++)
{
if (towers.at(moveTo).at(loop) != 0)
top2--;
}
if (towers.at(moveTo).at(top2) == 0)
towers.at(moveTo).at(top2) = towers.at(moveFrom).at(top1);
else if (top2 > 0)
towers.at(moveTo).at(top2 - 1) = towers.at(moveFrom).at(top1);
towers.at(moveFrom).at(top1) = 0;
}
//checks that a move can be made between given towers
bool checkMove(const vector <vector<int>> &towers, const int moveFrom,
const int moveTo, const int towerSize)
{
bool output = true;
int loop = 0;
int top1 = towerSize-1;
int top2 = towerSize-1;
//finds top of tower ring is to be moved from
for (loop = 0; loop < towerSize-1; loop++)
{
if (towers.at(moveFrom).at(loop) != 0)
top1--;
}
//finds top of tower ring is to be moved to
for (loop = 0; loop < towerSize-1; loop++)
{
if (towers.at(moveTo).at(loop) != 0)
top2--;
}
//if ring from first tower is larger than ring from second,
//and second tower is not empty, change output to false
if (towers.at(moveFrom).at(top1) > towers.at(moveTo).at(top2) &&
towers.at(moveTo).at(towerSize-1) != 0)
output = false;
return output;
}
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