Help!!!, snake game

i am newbie to cpp and is wondering if you pro programmers could help me sort this problem out . i do not know how to add a continues level in snake program like chaning to level 3 , 4 ,5 and so on after it reach a certain score and also how to increase the speed of the snake after the level .. this is the code ,its just some guy's code on the internet and i made a few modification for it .. pls help me

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  #include "stdafx.h"
#include <conio.h>
#include <iostream>

using namespace std;
bool gameOver;
const int width = 20;
const int height = 20;
int x, y, fruitX, fruitY, score, level;
int tailX[100], tailY[100];
int nTail;
enum eDirecton { STOP = 0, LEFT, RIGHT, UP, DOWN};
eDirecton dir; 

void Setup(){
	gameOver = false;
	dir = STOP;
	x = width / 2;
	y = height / 2;
	fruitX =  rand() % width;
	fruitY = rand() % height;
	score = 0;
	level = 1;
}
void Draw ()
{
	system("cls");
	for (int i = 0; i < width+2; i++)
		cout << "X";
	cout << endl;
	
	for (int i = 0; i < height; i++)
	{
		for (int j = 0; j < width; j++)
		{
		     if (j == 0)
				 cout << "X";
			if (i == y && j == x)
				cout << "0";
			else if ( i== fruitY && j == fruitX)
				cout << "M";
			else
			{
			bool print = false; 
			for (int k = 0; k < nTail; k++)
			{
				
			    if (tailX[k] == j && tailY[k] == i)
				{
			         cout << "o";
					 print = true;
				}
			}
            if (!print)
				 cout << " ";
			}
			
			if (j == width -1 )
				 cout << "X";
		}
		cout << endl;
	}
	
	for (int i = 0; i < width+2; i++)
		cout << "X";
	cout << endl;
	cout << "score:" << score << endl;
	cout << "level:" << level <<endl;

	
}
void Input()
{
	if (_kbhit())
	{
		switch (_getch())
		{
		case 'a':
			dir = LEFT;
			break; 
		case 'd':
			dir = RIGHT;
			break;
		case 'w':
			dir = UP;
			break;
		case 's':
			dir = DOWN;
			break;
		case 'x':
			gameOver = true;
			break;
			
		}

	}
}
void Logic()
{
	int prevX = tailX[0];
	int prevY = tailY[0];
	int prev2X, prev2Y;
	tailX[0] = x;
	tailY[0] = y;
	for (int i = 1; i < nTail; i++)
	{
	   prev2X = tailX[i];
	   prev2Y = tailY[i];
	   tailX[i] = prevX;
	   tailY[i] = prevY;
	   prevX = prev2X;
	   prevY = prev2Y;
	}

	switch (dir)
	{
	case LEFT:
		x--;
		break;
	case RIGHT:
		x++;
		break;
	case UP:
		y--;
		break;
	case DOWN:
		y++;
		break;
	default:
		break;
	}
    if (x > width || x < 0 || y > height || y < 0)
    gameOver = true;
	for (int i = 0; i < nTail; i++)
    if (tailX[i] == x && tailY[i] == y)
		gameOver = true;
	
	if (x == fruitX && y == fruitY)
	{
	    score += 10;
	    fruitX =  rand() % width;
		fruitY = rand() % height;  
		nTail++;
		
	if ( score == 80 )	
	{ 
	  level += 1;
	  fruitX =  rand() % width;
	  fruitY = rand() % height;  
	  nTail++;
   }
	
  }

}



int main()
{
	cout << "Welcome to Snake Game created by group 4 " << endl;
	cout << endl;
	cout << "Instruction:" << endl;
	cout << "use the follwing keys to move your snake:" << endl;
	cout << "w = forward" << endl;
	cout <<	"s = backward"  << endl;
    cout << "a = left side" << endl;
	cout <<	"d = right side" << endl; 
	cout << endl;
	cout << "Do not run the snake into the wall nor his own tail or you die" << endl;
	
	system("pause");
	Setup();
	while (!gameOver)
	{
	  Draw();
	  Input();
	  Logic();
	  
	  
	}
	return 0;


}
Last edited on
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	switch (dir)
	{
	case LEFT:
		x--;
		break;
	case RIGHT:
		x++;
		break;
	case UP:
		y--;
		break;
	case DOWN:
		y++;
		break;


This is where I believe you should tweak the code to get your desired output, the rest is left for you....

PS: I can't compile the game on my PC so I can appreciate the code only, not the game
can you please tell me on how to make the snake faster after it reaches the level using the code i've provided ... thank you
Last edited on
Like I said I can't compile the code on my PC, So all I can do is guess

when the level of the player increases increase the counter like x+=2/x+=3 so on....
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