Hi I am new to SFML and C++, and decided to learn both at the same time as a hobby.
I have a texture of a wall and it´s sprite that is 32 by 32 pixels, now I want to draw the same sprite over and over again so that it draws it in all the x coordenates and from 0 to 32 for the y coordenates. How do I do that, can you pls post the code?
Also I want to find other places that have SFML tutorials but I am not finding any good. The site I am using is the official SFML site however it doesn't show everything (for example what I asked, how to "duplicate" sprites).
Thanks for your time! :)