I've only been coding for a week in a half now. I recently decided the best way to learn would be to set my own goals and work on them. I'm currently working on a game where I use a char array to hold my map. I plan on updating this to a .txt file in the future.
The real problem at hand is how could I set the 2d array gameMap as a function parameter?
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void checkKey()
{
for (int y = 0; y < 40; y++)
{
//find player character piece
for (int x = 0; x < 40; x++)
{
if (gameMap[y][x] == '@')
{ //code here }
My obvious goal is to make my code reusable using function paramters
Edit: I believe I have figured it out. I kept attempting to call the array with '[]' such as
If you want to pass it in as a parameter with it being just a character array of size 40 * 40,
it would look something like this.
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void foo(char arr[][40], int size){
for(int i = 0; i < size; i++){
for(int j = 0; j < size; j++{
// or something like this.
}
}
}
You have to know the size of the array when declaring the function header. That [40] is there or else it won't compile.
Otherwise you would probably have to create a dynamic 2D array of pointers. char** arr then dynamically allocate it. Hope this helps.