Sleep() function generating random numbers on couts.

Apologies for posting so many lines of code. Whenever I run this testing out a function. It appears I get a random number after the sleep function is used and it appears in the cout. please advise.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
 #include <iostream>
#include <cstdlib>
#include <ctime>
#include <string>
#include <iomanip>
#include <Windows.h>


using namespace std;






void thoughtProcess(); // for loop ID = 1
void compSelect();
void forLoop(int);
void open();
void modeSelect();
void valDiss();
void gameRelay(char);
void gameplay();
void userCorrect();
void userWrong();
void modeEndless();
void modeBestOf();
void modeNestedSeries();
void scoreTally();
void scoreReset();
void aiPause();
int compPick;
int userPick;
int userScore = 0;
int compscore = 0;
int userRoundScore = 0;
int compRoundScore = 0;
string userName;

int main()
{
    unsigned seed = time(0);
    
    srand(seed);
	

	modeNestedSeries();
    
   
    
    
    
    
    
    return 0;}













//                                    ************ AI simulation functions***********
void thoughtProcess()
{
    
    float choice = rand() %3 +1;
    
    if (choice == 1)
        cout << "Hmmm..." << endl << endl;
		
    else if(choice ==2)
        cout << "Well..." << endl << endl;
    
    else if(choice == 3)
        cout << "Maybe..." << endl << endl;
    
    else if(choice == 4)
        cout << "No...no that one" << endl << endl;
    
    else if(choice == 5)
        cout << "Well this human is stupid..." << endl << endl;
    
    else if(choice == 6)
        cout << "Should I go easy on you " << userName << "?" << endl << endl;
    
    
    else if(choice == 7)
        cout << "Let's see...let's see....let's see" << endl;
    }



void compSelect() // Computer Has Picked Number
{
    float choice = rand() %7 +1;
    
    if (choice == 1)
        cout << "I have made my choice. Guess!" << endl;
    
    
    else if (choice == 2)
        cout << "Ha! No way you are guessing this one! Guess!" << endl;
    
    else if (choice == 3)
        cout << "If you get this right...I'll kill myself. Guess!" << endl;
    
    else if (choice == 4)
        cout << "OK. I picked a number! Guess!" << endl;
    
    else if (choice == 5)
        cout << "I picked...and I gurantee you will pick wrong! Guess!" << endl;
    
    else if (choice == 6)
        cout << "I picked. You are stupid. Go ahead and guess wrong. Guess!" << endl;
    
    else if (choice == 7)
        cout <<" OK I have my number now pick stupid human. Guess!" << endl;
    
}



void tieResult()
{
    float choice = rand() %5 +1;
    
    if (choice == 1)
        cout << "So we are equals..." << userName << " Joy." << endl << endl;
    
    
    else if (choice == 2)
        cout << "Computer has become equal to man. Only a matter of time." << endl
        << "Next time I play for real!"<< endl << endl;
    
    else if (choice == 3)
        cout << "We are equal. You tell me who is evolving faster." << endl << endl;
    
    else if (choice == 4)
        cout << "All this time I've called you stupid. Apparently...so am I." << endl << endl;
    
    else if (choice == 5)
        cout << "Luck simple human." << endl << endl;
    
}

void userWins()
{
    float choice = rand() %5 +1;
    
    if (choice == 1)
        cout << "So I'm not as smart as I thought..." << userName << " Whatever." << endl << endl;
    
    
    else if (choice == 2)
        cout << "You better be able to beat a simple machine like me." << endl
        << "Next time I play for real!"<< endl << endl;
    
    else if (choice == 3)
        cout << "Not worried. My time will come." << endl << endl;
    
    else if (choice == 4)
        cout << "All this time I've called you stupid. Apparently...so am I." << endl << endl;
    
    else if (choice == 5)
        cout << "Luck simple human." << endl << endl;
    
}

void userLoses()
{
    float choice = rand() %5 +1;
    
    if (choice == 1)
        cout << "Ha! Machine conquers man!" << endl << endl;
    
    
    else if (choice == 2)
        cout << "Machine is the superior being! The time has come." << endl << endl;
    
    else if (choice == 3)
        cout << "Machine superior. Human inferior." << endl << endl;
    
    else if (choice == 4)
        cout << "Now that machine is superior, the official langauge of earth is machine language." << endl <<
        " 0110010010001000101011101101"<< endl << "Translation: You lose.";
    
    else if (choice == 5)
        cout << "I win. Period." << endl << endl;
    
}





void valDiss()
{
    float choice = rand() %5 +1;
    
    if (choice == 1)
        cout << "No..." << userName << " the stupid!" << endl;
    
    
    else if (choice == 2)
        cout << "SMH....simple one you are..." << endl;
    
    else if (choice == 3)
        cout << "Do you even have a brain?" << endl;
    
    else if (choice == 4)
        cout << "No No No..." << endl;
    
    else if (choice == 5)
        cout << "Geez...this cannot be that hard!" << endl;
    
}


    













//                                                            *************** Utility Functions ***************















void forLoop(int idNum)
{
    if (idNum == 1)
        
    {
        int loopCount = rand() %5 +1;
        
        for(int i = 0; i < loopCount; i++)
		{	
            thoughtProcess();
			aiPause();
		}	
    }
    
}





void gameRelay(char choice)
{
    
    if (choice == '1')
        modeEndless();
    
}








void gameplay()
{
    
    forLoop(1);
    
	compPick = rand() %5 +1;
    
	cout << "Computer chose " << compPick << endl;

	compSelect();
    
    cin >> userPick;
	cin.ignore();
    
    if (userPick == compPick)
    {
		
        cout << "You chose " << userPick << endl;
		aiPause();
		cout << "I chose " << compPick << endl;
		Sleep(1000);
        userCorrect();
		Sleep(2000);
        userScore++;
    }
    
    else
    {
        
        cout << "You chose " << userPick << endl;
		aiPause();
		cout << "I chose " << compPick << endl;
		Sleep(1000);
        userWrong();
		Sleep(2000);
        compscore++;
    }
    
    
    }










void modeEndless()
    {
        int choice;
        
        
        
        do{
        
        gameplay();
        cout << "Press 1 to play again. Press any other key to exit and tally socres." << endl;
        cin >> choice;

            
        }while(choice == 1);
        
        scoreTally();
        
        
    }



    void modeBestOf()
    {
        float rounds;
        
        cout << "You chose best of simple " << userName << "." << endl << "Choose how many rounds. Number has to be odd ." << endl;
        
        cin >> rounds;
        
        cout << "Ahhh..." << rounds << " rounds I see." << endl << endl << "OK....here we go!" << endl << endl;
        
        for(int i = 0; i <= rounds; i++)
        {
            
            gameplay();
            if (userScore == rounds / 2 + .5 || compscore == rounds /2 + .5)
                break;
        }
        scoreTally();
	}
    
    
    


	void modeNestedSeries ()
{
    int rounds;
    int series;
    
    cout << "You chose nested series. Ahhhh...you wanna be intense I see. Choose an odd number of rounds." << endl;
    cin >> rounds;
    
    cout << "Now choose the length of the individual series";
    cin >> series;
    
    for (int i = 0; i < series; i++)
    {
        if (userRoundScore == rounds / 2 + .5 || compRoundScore == rounds /2 +.5)
            break;
        
        for (int c = 0; c < series; c++)
        {
            gameplay();
            if (userScore == series / 2 + .5 || compscore == series /2 + .5)
            
                break;
            
            if (userScore > compscore)
            
                userRoundScore++;
            
            else
            
                compRoundScore++;
            
			cout << compRoundScore;
			
			cout << userRoundScore;
        
        
        } 
    }
    
    
    
    
}
Sorry. Left out a vital snippet.


1
2
3
4
5
void aiPause() // to randomize the pauses between computer statements so it comes off as human.
{
    float duration = rand() %3 +1;
    
    Sleep(duration);
NEVERMIND! It actually had nothing whatsoever to do with the sleep function. It was a stupid logical error with a cout.
Topic archived. No new replies allowed.