Hey guys, I made a small game in C++ (console game) which includes several sound effects. How can I zip the file and send it to someone else in a way that they too can hear the audio. Any ideas?
Or you have them in a certain path on your computer? Can you show some code of how you manage the opening of the files?
If it is just like this (this is a text file)
ifstream fin ("file.txt")
it doesn't specify a certain path, it just means that it takes a file named file.txt from the same location as the .exe is. Is this the way you are doing it?