1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144
|
#include<math.h>
#include<stdio.h>
#include<conio.h>
#include<iostream>
using namespace std;
double f1(double x, double u, double y, double z, double w, double p)
{
return y;
}
//
double f2(double x, double u, double y, double z, double w, double p)
{
return z;
}
//
double f3(double x, double u, double y, double z, double w, double p)
{
return -3 * u*z + 2 * y*y - w;
}
//
double f4(double x, double u, double y, double z, double w, double p)
{
return p;
}
double f5(double x, double u, double y, double z, double w, double p)
{
return -2.25*u*p;
}
//
int main(void){
const double EPS = 1e-10;
int i, n = 40;
double h;
//
h = 10.0 / n;
//
double *x;
x = new double[n + 1];
x[0] = 0.0;
//
for (i = 0; i<n + 1; i++)
x[i] = i*h;
void Outputofarray(double x[], int n);
{
printf("\n");
for (i = 0; i<n + 1; i++)
{
cout << x[i] << endl;
}
}
//
cout << "step in the coordinate h= " << h << endl;
//
double *u;
u = new double[n + 1];
u[0] = 0.0;
double *y;
y = new double[n + 1];
y[0] = 0.0;
double *z;
z = new double[n + 1];
z[0] = 7.0;
double *w;
w = new double[n + 1];
w[0] = 1.0;
double *p;
p = new double[n + 1];
p[0] = -3.0;
//
int iter;
//
double ksi = 0.0, eta = 7.0, gamma = 1.0, epsilon = -3.0;
double hy, hw, dd, dy, dw;
double bb, cc, bby, ccy, bbw, ccw;
double a1, a2, a3, a4;
double b1, b2, b3, b4;
double c1, c2, c3, c4;
double d1, d2, d3, d4;
double g1, g2, g3, g4;
iter = 0;
do
{
iter++;
u[0] = 0.0;
y[0] = ksi;
z[0] = eta;
w[0] = gamma;
p[0] = epsilon;
//
for (i = 0; i<n; i++)
{
a1 = f1(x[i], u[i], y[i], z[i], w[i], p[i])*h;
b1 = f2(x[i], u[i], y[i], z[i], w[i], p[i])*h;
c1 = f3(x[i], u[i], y[i], z[i], w[i], p[i])*h;
d1 = f4(x[i], u[i], y[i], z[i], w[i], p[i])*h;
g1 = f5(x[i], u[i], y[i], z[i], w[i], p[i])*h;
//
a2 = f1(x[i] + 0.5*h, u[i] + 0.5*a1, y[i] + 0.5*b1, z[i] + 0.5*c1, w[i] + 0.5*d1, p[i] + 0.5*g1)*h;
b2 = f2(x[i] + 0.5*h, u[i] + 0.5*a1, y[i] + 0.5*b1, z[i] + 0.5*c1, w[i] + 0.5*d1, p[i] + 0.5*g1)*h;
c2 = f3(x[i] + 0.5*h, u[i] + 0.5*a1, y[i] + 0.5*b1, z[i] + 0.5*c1, w[i] + 0.5*d1, p[i] + 0.5*g1)*h;
d2 = f4(x[i] + 0.5*h, u[i] + 0.5*a1, y[i] + 0.5*b1, z[i] + 0.5*c1, w[i] + 0.5*d1, p[i] + 0.5*g1)*h;
g2 = f5(x[i] + 0.5*h, u[i] + 0.5*a1, y[i] + 0.5*b1, z[i] + 0.5*c1, w[i] + 0.5*d1, p[i] + 0.5*g1)*h;
//
a3 = f1(x[i] + 0.5*h, u[i] + 0.5*a2, y[i] + 0.5*b2, z[i] + 0.5*c2, w[i] + 0.5*d2, p[i] + 0.5*g2)*h;
b3 = f2(x[i] + 0.5*h, u[i] + 0.5*a2, y[i] + 0.5*b2, z[i] + 0.5*c2, w[i] + 0.5*d2, p[i] + 0.5*g2)*h;
c3 = f3(x[i] + 0.5*h, u[i] + 0.5*a2, y[i] + 0.5*b2, z[i] + 0.5*c2, w[i] + 0.5*d2, p[i] + 0.5*g2)*h;
d3 = f4(x[i] + 0.5*h, u[i] + 0.5*a2, y[i] + 0.5*b2, z[i] + 0.5*c2, w[i] + 0.5*d2, p[i] + 0.5*g2)*h;
g3 = f5(x[i] + 0.5*h, u[i] + 0.5*a2, y[i] + 0.5*b2, z[i] + 0.5*c2, w[i] + 0.5*d2, p[i] + 0.5*g2)*h;
//
a4 = f1(x[i] + h, u[i] + a3, y[i] + b3, z[i] + c3, w[i] + d3, p[i] + g3)*h;
b4 = f2(x[i] + h, u[i] + a3, y[i] + b3, z[i] + c3, w[i] + d3, p[i] + g3)*h;
c4 = f3(x[i] + h, u[i] + a3, y[i] + b3, z[i] + c3, w[i] + d3, p[i] + g3)*h;
d4 = f4(x[i] + h, u[i] + a3, y[i] + b3, z[i] + c3, w[i] + d3, p[i] + g3)*h;
g4 = f5(x[i] + h, u[i] + a3, y[i] + b3, z[i] + c3, w[i] + d3, p[i] + g3)*h;
//
u[i + 1] = u[i] + (a1 + 2.0*a2 + 2.0*a3 + a4) / 6.0;
y[i + 1] = y[i] + (b1 + 2.0*b2 + 2.0*b3 + b4) / 6.0;
z[i + 1] = z[i] + (c1 + 2.0*c2 + 2.0*c3 + c4) / 6.0;
w[i + 1] = w[i] + (d1 + 2.0*d2 + 2.0*d3 + d4) / 6.0;
p[i + 1] = p[i] + (g1 + 2.0*g2 + 2.0*g3 + g4) / 6.0;
}
//
bb = y[n] - 0.0;
cc = w[n] - 0.0;
cout << "bb " << bb << " cc " << cc << endl;
for (i = 0; i<n + 1; i++)
{
cout << "x[i]= " << x[i] << " then u[i]= " << u[i] << endl;
cout << "x[i]= " << x[i] << " then y[i]= " << y[i] << endl;
cout << "x[i]= " << x[i] << " then z[i]= " << z[i] << endl;
cout << "x[i]= " << x[i] << " then w[i]= " << w[i] << endl;
cout << "x[i]= " << x[i] << " then p[i]= " << p[i] << endl;
delete[] x;
delete[] u;
delete[] y;
delete[] z;
delete[] w;
delete[] p;
system("pause");
}
|