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#include<iostream>
#include<cstdlib>
#include<ctime>
using namespace std;
enum suits { CLUBS, DIAMONDS, HEARTS, SPADES };
enum cardValues { TWO, THREE, FOUR, FIVE, SIX,
SEVEN, EIGHT, NINE, TEN, JACK,
QUEEN, KING, ACE };
struct cards{suits suit;
cardValues card;};
cards deck[52];
cards card1, card2;
void createDeck(cards[]);
void printDeck(cards[]);
void printCard(cards);
void deal(cards[], cards&);
void winner(cards, cards);
int main() {
createDeck(deck);
printDeck(deck);
system("pause");
return 0;
}
void createDeck(cards deck[52]) {
int i = 0;
for (suits suit = CLUBS; suit <= SPADES; suit = suits(suit + 1)) {
for (cardValues card = TWO; card <= ACE; card = cardValues(card + 1)) {
deck[i].suit = suit;
deck[i].card = card;
i++;
}
}
}
void printDeck(cards deck[52]) {
for (int i = 0; i < 52; i++) {
if (deck[i].card = TWO)
cout << "Two ";
else if (deck[i].card == THREE)
cout << "Three ";
else if (deck[i].card == FOUR)
cout << "Four ";
else if (deck[i].card == FIVE)
cout << "Five ";
else if (deck[i].card == SIX)
cout << "Six ";
else if (deck[i].card == SEVEN)
cout << "Seven ";
else if (deck[i].card == EIGHT)
cout << "Eight ";
else if (deck[i].card == NINE)
cout << "Nine ";
else if (deck[i].card == TEN)
cout << "Ten ";
else if (deck[i].card == JACK)
cout << "Jack ";
else if (deck[i].card == QUEEN)
cout << "Queen ";
else if (deck[i].card == KING)
cout << "King ";
else if (deck[i].card == ACE)
cout << "Ace ";
cout << "of ";
if (deck[i].suit == CLUBS)
cout << "Clubs\n";
else if (deck[i].suit == DIAMONDS)
cout << "Diamonds\n";
else if (deck[i].suit == HEARTS)
cout << "Hearts\n";
else if (deck[i].suit == SPADES)
cout << "Spades\n";
}
}
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