Jan 16, 2016 at 6:17pm UTC
Hi Guys
I've been doing an tic tac toe game
and i wanted it to be infinity until you type -1
and i wanted to reset an array so they can play again
so i did this:
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void deafult_matrix()
{
matrix[0][0]=1;
matrix[0][1]=1;
matrix[0][2]=1;
matrix[1][0]=1;
matrix[1][1]=1;
matrix[1][2]=1;
matrix[2][0]=1;
matrix[2][1]=1;
matrix[2][2]=1;
}
I put it here so if they tie or win or lose get score and reset matrix
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if (win() == 'X' )
{
x++;
deafult_matrix();
}
else if (win() == 'O' )
{
y++;
deafult_matrix();
}
else if (win() == '/' )
{
deafult_matrix();
}
but it is only crush why????
and i have tried to do exit button but nothing works :(
Please Help!
And Please If you know why comment so i can understand not just fix it :(
Full Code :
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#include <iostream>
using namespace std;
bool hhhh=false ;
char matrix [3][3]={'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' };
char player='X' ;
int y=0;
int x=0;
char o='o' ;
void print();
void input();
void exit();
void deafult_matrix()
{
matrix[0][0]=1;
matrix[0][1]=1;
matrix[0][2]=1;
matrix[1][0]=1;
matrix[1][1]=1;
matrix[1][2]=1;
matrix[2][0]=1;
matrix[2][1]=1;
matrix[2][2]=1;
}
char win()
{
if (matrix [0][0]=='O' && matrix [1][0]=='O' && matrix [2][0]=='O' )
return 'O' ;
else if (matrix [0][0]=='O' && matrix [1][1]=='O' && matrix [2][2]=='O' )
return 'O' ;
else if (matrix [0][2]=='O' && matrix [1][1]=='O' && matrix [2][0]=='O' )
return 'O' ;
else if (matrix [0][1]=='O' && matrix [1][1]=='O' && matrix [2][1]=='O' )
return 'O' ;
else if (matrix [0][2]=='O' && matrix [1][2]=='O' && matrix [2][2]=='O' )
return 'O' ;
else if (matrix [0][0]=='X' && matrix [1][0]=='X' && matrix [2][0]=='X' )
return 'X' ;
else if (matrix [0][0]=='X' && matrix [1][1]=='X' && matrix [2][2]=='X' )
return 'X' ;
else if (matrix [0][2]=='X' && matrix [1][1]=='X' && matrix [2][0]=='X' )
return 'X' ;
else if (matrix [0][1]=='X' && matrix [1][1]=='X' && matrix [2][1]=='X' )
return 'X' ;
else if (matrix [0][2]=='X' && matrix [1][2]=='X' && matrix [2][2]=='X' )
return 'X' ;
return '/' ;
}
void toggle(){
switch (player)
{
case 'X' :;
player='O' ;
break ;
case 'O' :;
player='X' ;
break ;
}
}
void main()
{
print();
while (!hhhh)
{input();
if (win() == 'X' )
{
x++;
deafult_matrix();
}
else if (win() == 'O' )
{
y++;
deafult_matrix();
}
else if (win() == '/' )
{
deafult_matrix();
}
print();
toggle();}
cout<<endl;
exit();
}
void exit()
{
system("pause" );
}
void print()
{
system("cls" );
cout << "Tic Tac Toe V 1.0 press -1 to exit" << endl << "Player X Score: " << x << " Player O Score: " << y << endl << endl;
int x = 0;
for (int i = 0 ; i < 3 ;i++)
{
x++;
for (int j = 0 ; j<3 ; j++)
{
if ( x<=3 )
{
cout << matrix[i][j] << " " ;
x++;
}
else
{
x=1;
cout<< endl << matrix[i][j] << " " ;
}
}
}
}
void input(){
int a=0;
cout << endl << "Get to the Field Player " << player << ":" ;
while (a<=0)
cin >> a;
switch (a)
{
case 1:;
if (matrix [0][0]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [0][0]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{ matrix [0][0]=player; }
break ;
case 2:;
if (matrix [0][1]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [0][1]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{ matrix [0][1]=player;}
break ;
case 3:;
if (matrix [0][2]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [0][2]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{matrix [0][2]=player;}
break ;
case 4:;
if (matrix [1][0]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [1][0]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{ matrix [1][0]=player;}
break ;
case 5:;
if (matrix [1][1]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [1][1]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{matrix [1][1]=player;}
break ;
case 6:;
if (matrix [1][2]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [1][2]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{matrix [1][2]=player;}
break ;
case 7:;
if (matrix [2][0]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [2][0]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{ matrix [2][0]=player;}
break ;
case 8:;
if (matrix [2][1]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [2][1]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{matrix [2][1]=player;}
break ;
case 9:;
if (matrix [2][2]=='X' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else if (matrix [2][2]=='O' )
{ cout << endl << "This Field Is Alrady Taken!" << endl;
input();}
else
{ matrix [2][2]=player;}
break ;
default :;
cout << "Please put a valid input !" << endl;
input();
break ;
;
}
}
Last edited on Jan 17, 2016 at 7:41am UTC
Jan 16, 2016 at 8:55pm UTC
> but it is on;y crush why????
¿what?
Also, provide the input used.
As advice, don't look at this code for a couple days, even a week. Then see if you can understand what you wrote, and fix any thing that you find confusing
Jan 17, 2016 at 7:41am UTC
I really understand the code :P