How to reset arrays and add exit button??

Hi Guys
I've been doing an tic tac toe game
and i wanted it to be infinity until you type -1
and i wanted to reset an array so they can play again
so i did this:
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void deafult_matrix()
{
	matrix[0][0]=1;
			matrix[0][1]=1;
				matrix[0][2]=1;
					matrix[1][0]=1;
						matrix[1][1]=1;
							matrix[1][2]=1;
								matrix[2][0]=1;
									matrix[2][1]=1;
										matrix[2][2]=1;
}

I put it here so if they tie or win or lose get score and reset matrix
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		if (win() == 'X')
	{
		x++;
		deafult_matrix();
	}
	else if (win() == 'O')
	{
	y++;
	deafult_matrix();
	}
else if (win() == '/')
	{
		deafult_matrix();
     }


but it is only crush why????
and i have tried to do exit button but nothing works :(
Please Help!
And Please If you know why comment so i can understand not just fix it :(



Full Code :
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#include <iostream>
using namespace std;
bool hhhh=false;
char matrix [3][3]={'1','2','3','4','5','6','7','8','9'};
char player='X';
int y=0;
int x=0;
char o='o';
void print();
void input();
void exit();
void deafult_matrix()
{
	matrix[0][0]=1;
			matrix[0][1]=1;
				matrix[0][2]=1;
					matrix[1][0]=1;
						matrix[1][1]=1;
							matrix[1][2]=1;
								matrix[2][0]=1;
									matrix[2][1]=1;
										matrix[2][2]=1;
}
char win()
{
	if (matrix [0][0]=='O' && matrix [1][0]=='O' && matrix [2][0]=='O')        
		return 'O';                                                            
	else if (matrix [0][0]=='O' && matrix [1][1]=='O' && matrix [2][2]=='O')     
		return 'O';
	else if (matrix [0][2]=='O' && matrix [1][1]=='O' && matrix [2][0]=='O')
		return 'O';
	else if (matrix [0][1]=='O' && matrix [1][1]=='O' && matrix [2][1]=='O')
		return 'O';
	else if (matrix [0][2]=='O' && matrix [1][2]=='O' && matrix [2][2]=='O')
		return 'O';
		else if (matrix [0][0]=='X' && matrix [1][0]=='X' && matrix [2][0]=='X')     
		return 'X';                                                         
	else if (matrix [0][0]=='X' && matrix [1][1]=='X' && matrix [2][2]=='X')     
		return 'X';
	else if (matrix [0][2]=='X' && matrix [1][1]=='X' && matrix [2][0]=='X')
		return 'X';
	else if (matrix [0][1]=='X' && matrix [1][1]=='X' && matrix [2][1]=='X')
		return 'X';
	else if (matrix [0][2]=='X' && matrix [1][2]=='X' && matrix [2][2]=='X')
		return 'X';
	return '/';
	


}
void toggle(){
switch (player)
{
case 'X':;
	player='O';
		break;
case 'O':;
	player='X';
	break;
}

}
void main()
{
	print();
	while (!hhhh)
	{input();
		if (win() == 'X')
	{
		x++;
		deafult_matrix();
	}
	else if (win() == 'O')
	{
	y++;
	deafult_matrix();
	}
else if (win() == '/')
	{
		deafult_matrix();
     }
	
	print();
	toggle();}
	cout<<endl;
exit();
}
void exit()
{

system("pause");
}
void print()
{
	system("cls");	
	cout << "Tic Tac Toe V 1.0                                     press -1 to exit" << endl << "Player X Score: " << x << "                                       Player O Score: " << y << endl << endl;
	int x = 0;
	for (int i = 0 ; i < 3 ;i++)
	{
		x++;
	for(int j = 0 ; j<3 ; j++)
	{
        if ( x<=3 )
		{
			cout << matrix[i][j] << " ";
			x++;
		}
		else 
		{
		x=1;
			cout<< endl << matrix[i][j] << " ";
		}

	
	}
	}


}
void input(){
	int a=0;
cout << endl << "Get to the Field Player "  << player << ":";
while (a<=0)
cin >> a;
switch (a)
{
case 1:;
      if (matrix [0][0]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [0][0]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		 {  matrix [0][0]=player; }
	break;
case 2:;
	      if (matrix [0][1]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [0][1]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		 { matrix [0][1]=player;}
	break;
case 3:;
		      if (matrix [0][2]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [0][2]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		  {matrix [0][2]=player;}
	break;
case 4:;
			      if (matrix [1][0]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [1][0]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		{  matrix [1][0]=player;}
	break;
case 5:;
			      if (matrix [1][1]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [1][1]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		  {matrix [1][1]=player;}
	break;
case 6:;
			      if (matrix [1][2]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [1][2]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		  {matrix [1][2]=player;}
	break;
case 7:;
   		      if (matrix [2][0]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [2][0]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		{  matrix [2][0]=player;}
	break;
case 8:;
			      if (matrix [2][1]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [2][1]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		  {matrix [2][1]=player;}
	break;
case 9:;
			      if (matrix [2][2]=='X')
	  { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else if (matrix [2][2]=='O')
		   { cout << endl <<  "This Field Is Alrady Taken!" <<  endl; 
	  	  input();}
	  else 
		{  matrix [2][2]=player;}
	break;
default :;
cout << "Please put a valid input !" << endl;
input();
break;
;

}



}
Last edited on
> but it is on;y crush why????
¿what?

Also, provide the input used.


As advice, don't look at this code for a couple days, even a week. Then see if you can understand what you wrote, and fix any thing that you find confusing
I really understand the code :P
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