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//Memorama
//*Pendiente
//* Visualizacion-DONE
//* desplegar el array/mapa ya con valores - DONE
//* cambiar numeros por palabras-PENDING
//* arreglar el primer display del array/mapa del memorama- DONE
//* arreglar el cout cuando se da un valor que ya esta desplegado- DONE
//* Ocultar el resultado del juego - DONE
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <windows.h>
using namespace std;
void shuffle(int [][4]);
int main()
{
HANDLE outcon = GetStdHandle(STD_OUTPUT_HANDLE);//you don't have to call this function every time
CONSOLE_FONT_INFOEX font;//utiliza window.h para establecer valores
GetCurrentConsoleFontEx(outcon, false, &font);//PCONSOLE_FONT_INFOEX eslo mismo que CONSOLE_FONT_INFOEX*
SetCurrentConsoleFontEx(outcon, false, &font);
font.dwFontSize.X = 7;
font.dwFontSize.Y = 12;
SetConsoleTextAttribute(outcon, 0x10A);
std::cout << "\t Welcome to this memory game, developed by Robert Morales! \n\t In the following game you have to type a number of column followed by a comma ,\n\t and then the number of the row!\n\n\n\t ENJOY THE GAME!!! :)\n\n\n\t Press enter to continue... ";
std::cout << "\n\n\t\t\tDont forget to maximaze the screen and press enter before typing anything! \n\n\t\t\t\t\t\t\t GAME ON!";
std::cin.get();
char comma, ans = 'y'; //identificar el valor y coma
int r1, c1, r2, c2, cards[4][4], i(0); //establecer las opciones
bool cardstatus[4][4]; // Array para guardar cuando una carta se volteada o no
bool gameover = false; //para saber si se acabo el juego
int moves;
do
{
moves = 0;
/*Desordenar Cartas*/ shuffle(cards); // Manejamos el array como desordenar
system("cls");
for (int b=0; b<=0; b++)//Para no desplegar la solucion del juego
cout<<endl; //a menos que se busque en la parte superior del programa
/*Desplegar el Array/mapa*/ cout<<"\t \t1 \t2 \t3 \t4\n ";
cout<<"\t "; //Acomodo de espacio
for (int i=0; i<=3; i++)
{
cout<<"\t_";
}
cout<<endl;
for (int r=0; r<4; r++)
{
cout<<r+1<<"\t | ";
for (int c=0; c<4; c++)
{
cout<<"\t? ";
cardstatus[r][c] = false; // Usa 0 para falso y 1 para Verdadero
}
cout<<endl;
}
cout<<endl;
do // Empieza el juego y el jugador hace las modificaciones
{
do //seleccion
{
cout<<"Please insert the first card row and column seperated by a comma.\n";
cin>>r1>>comma>>c1;
if(cardstatus[r1-1][c1-1] == true) // Ver si la carta se voltea
{
cout << "This card is already flipped! Select another card.";
}
}while(cardstatus[r1-1][c1-1]!= false);
do
{
cout<<"Please insert the second card row and column separated by a comma.\n";
cin>>r2>>comma>>c2;
if(cardstatus[r2-1][c2-1] == true) // Checar si la tarjeta se voltea
{
cout << "This card is already flipped! Select another card.";
}
if((r1==r2)&&(c1==c2)) // si la carta seleccionada es la misma...
{
cout << "You can't select same card twice!";
continue;
}
}while(cardstatus[r2-1][c2-1]!= false);
//Arrelgo
r1--;
c1--;
r2--;
c2--;
//Mostrar
cout<<"\t \t1 \t2 \t3 \t4\n";
cout<<"\t ";
for (int i=0; i<=3; i++)
{
cout<<"\t_";
}
cout<<endl;
for (int r=0; r<4; r++)
{
cout<<r+1<<"\t | ";
for (int c=0; c<4; c++)
{
if ((r==r1)&&(c==c1))
{
cout<<cards[r][c]<<"\t ";
}
else if((r==r2)&&(c==c2))
{
cout<<cards[r][c]<<"\t ";
}
else if (cardstatus[r][c] == true)
{
cout<<cards[r][c]<<"\t ";
}
else
{
cout<<"\t? ";
}
}
cout<<endl;
}
cout << "Press enter to continue playing";
//Si coinsiden las cartas
if (cards[r1][c1]==cards[r2][c2]) // Mantenerlas volteadas
{
cout << "\nCards Matched!"<<endl;
cardstatus[r1][c1] = true;
cardstatus[r2][c2] = true;
}
cin.get();
cin.get();
//this pushes the next board onto a blank screen
for (int b=0; b<=20; b++)
cout<<endl;
for (int r=0; r<4; r++) // reprint the board, makes it easy for user to put a new guess.
{
cout<<r+1<<"\t | ";
for (int c=0; c<4; c++)
{
if (cardstatus[r][c] == true)
{
cout<<cards[r][c]<<"\t ";
}
else
{
cout<<"\t? ";
}
}
cout<<endl;
}
gameover = true;
for (int r=0; r<4; r++) // check all card status, they all should be true/flipped to end the game.
{
for (int c=0; c<4; c++)
{
if(cardstatus[r][c]==false)
{
gameover = false;
break;
}
}
if(gameover == false)
{
break;
}
}
moves++; // counting moves here.
//repeat
}while(gameover != true); // loop, the only way to get out is to finish the game!
cout << "Congratulations, You won!!!"<<endl;
cout << "It Required " << moves << " moves to finish it."<<endl<<endl;
cout << "Would you like to play again? (y=Yes/n=No) : ";
ans = cin.get();
}while(ans == 'y' || ans == 'Y'); // If user wants to play game again.
cin.get();
return 0;
}
void shuffle(int cards[][4])
{
// int start[16]={Hey,Sun,Luck,Rock,Key,Life,Bad,Dog,Hey,Sun,Luck,Rock,Key,Life,,8}; //MODIFICANDO
char *start[20]={"Hey","Sun","Luck","Rock","Key","Life","Bad","Dog","Hey","Sun","Luck","Rock","Key","Life","Bad","Dog"}; //MODIFICANDO
for (int s=0; s<=20; s++)
{
for (int x=0; x<16; x++)
{
srand((unsigned)time(NULL));
int i=rand()%15+1;
int temp=*start[x];
*start[x]=*start[i];
*start[i]=temp;
}
}
int i=0;
for (int r=0; r<4; r++) // put values in cards here
{
for (int c=0; c<4; c++)
{
cards[r][c]=*start[i];
cout<<cards[r][c];
i=i+1;
}
cout<<endl;
}
}
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