I have WinVista. That means I'm stuck with Codeblocks. When I find a tutorial on YouTube in IDE like Microsoft Video Studio I get all kinds of errors.
Like Codeblocks' built in pause. It might help with programming but what if I want an actual pause in the game I'm writing?
So that is what I asked on the Youtube comments (see pic link) and I thought they answered me well. But when I went to try and program what they said both suggestions did not work.
_gletch gives me an error
I'm not even going to bother showing the code I wrote that in I am a beginner I don't think I understood what he mean by _gletch even if I put it's library at the top.
I have WinVista. That means I'm stuck with Codeblocks. When I find a tutorial on YouTube in IDE like Microsoft Video Studio I get all kinds of errors.
- Visual Studio 2008 works on Vista, and perhaps even Visual Studio 2010.
Like Codeblocks' built in pause. It might help with programming but what if I want an actual pause in the game I'm writing?
There are myriad of ways to make a pause in the game. But you are talking about input/output on standard streams, and those are not ment for games.
I suggest that you don't even bother trying making a game that works with standard input/output. Insted, when you master more programming basics, then learn a proper way to make a game.