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#include <iostream>
#include <string>
#include <map>
#include <queue>
#include <time.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <cctype>
#include <ctype.h>
using namespace std;
// Global Variables
const string goalState = "123456780"; // Solution
string solutionState = "783415602"; // A Working State
string initialState = "123456780"; // Variable for use within Menu()
int counter = 0; // Counter for node count
// Map / Map Iterator
map <string, int> visited_states;
map <string, int>::iterator it = visited_states.begin();
// Object "node"
struct node
{
string currentState; // Holds currentState of this node
int stateArray[9]; // ? Use substring of current state ?
int depth; // Depth of node in tree
int heuristic; // How many nodes are out of place
};
// Functions
void Swap0and1(node&); // Swap Function Prototypes (12)
void Swap0and3(node&);
void Swap1and2(node&);
void Swap1and4(node&);
void Swap2and5(node&);
void Swap3and4(node&);
void Swap4and5(node&);
void Swap4and7(node&);
void Swap5and8(node&);
void Swap6and3(node&);
void Swap6and7(node&);
void Swap7and8(node&);
void randomGenerator(); // Random State Generator
int Check_Goal(node); // Check for Goal State
void Check_Map(node&); // Map Check Function
void Expand(node, queue<node>&); // Expand function
void BFS(node); // Breadth-First Search Algorithm
void DFS(node); // Depth-First Search Algorithm
void ASS(node); // A* w/ Out of Place Algorithm
void Menu(); // Menu Function
void displayPuzzle(string PUZZLE); // Puzzle Output (Formatted Matrix)
// 1-2-3 0-1-2 Logic Layouts for Matrices
// 4-5-6 3-4-5
// 7-8-0 6-7-8
// Goal State [1,2,3,4,5,6,7,8,0]
//-----------------------------------------------------------------------------
int main()
{
Menu(); // Menu called for input from User
system("pause"); // Windows Only Pause
// cin.ignore(); // Universal Pause
// cin.get();
// cout << "Press 'Enter' to continue..." << endl;
return 0; // Success
}
//-----------------------------------------------------------------------------
void Menu() // Outputs Menu for functionality
{
int option = NULL;
cout << " AI Project" << endl;
cout << "------------" << endl << endl;
cout << "1. Generate Initial State" << endl;
cout << "2. Breadth-First Search" << endl;
cout << "3. Depth-First Search" << endl;
cout << "4. A* Search w/ Out of Place Tiles" << endl;
cout << "88. Run all Searches (Random States)" << endl;
cout << "\n0. Exit Program" << endl;
cout << "\n\n**Note: If you do not choose to generate an initial state ";
cout << "\nbefore a search, a working state will be chosen for you.**";
cout << endl << endl;
cout << ">> ";
cin >> option;
if (cin.fail()) option = 99; // Fail safe for non-numeric inputs
switch (option)
{
case 1:
randomGenerator(); // Generates a random state w/out repeats
cout << "\nYour Initial Start State is: " << initialState << endl;
cout << endl;
displayPuzzle(initialState); // Output initialState Matrix
cout << "\nPress 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
case 2:
if (initialState == "123456780") // Check for unchosen state
{
cout << "\nA state was chosen for you." << endl;
randomGenerator();
cout << "Your Initial Start State is: " << initialState << endl;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
node initialNode;
initialNode.currentState = initialState;
BFS(initialNode); // Send in initialNode
//cout << "Breadth-First Not Created Yet!!!" << endl;
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
else
{
cout << "\nYour Initial Start State is: " << initialState;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
node initialNode;
initialNode.currentState = initialState;
BFS(initialNode); // Send in initialNode
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
case 3:
if (initialState == "123456780") // Check for unchosen state
{
cout << "\nA state was chosen for you." << endl;
randomGenerator();
cout << "Your Initial Start State is: " << initialState;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
node initialNode;
initialNode.currentState = initialState;
// DFS(initialNode); // Send in initialNode
cout << "Depth-First Not Created Yet!!!" << endl;
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
else
{
cout << "\nYour Initial Start State is: " << initialState;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
node initialNode;
initialNode.currentState = initialState;
// DFS(initialNode); // Send in initialNode
cout << "Depth-First Not Created Yet!!!" << endl;
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
case 4:
if (initialState == "123456780") // Check for unchosen state
{
cout << "\nA state was chosen for you." << endl;
randomGenerator();
cout << "Your Initial Start State is: " << initialState << endl;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
node initialNode;
initialNode.currentState = initialState;
// ASS(initialNode); // Send in initialNode
cout << "A* Search Not Created Yet!!!" << endl;
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
else
{
cout << "\nYour Initial Start State is: " << initialState;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
node initialNode;
initialNode.currentState = initialState;
// ASS(initialNode); // Send in initialNode
cout << "A* Search Not Created Yet!!!" << endl;
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
case 88:
if (initialState == "123456780") // Check for unchosen state
{
cout << "\nA state was chosen for you." << endl;
randomGenerator();
cout << "Your Initial Start State is: " << initialState << endl;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
// This will run all algorithms 10x each with randomly generated
// states between each search
cout << "This will run all search algorithms 10x" << endl;
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
else
{
cout << "\nYour Initial Start State is: " << initialState;
cout << endl << endl;
displayPuzzle(initialState); // Output Matrix
// Function to call all searches 10x each here
cout << "Searches Not Created Yet!!!" << endl;
cout << "Press 'Enter' to return to the menu" << endl;
cin.ignore();
cin.get();
system("cls");
Menu();
break;
}
case 0:
cout << "\nExiting the Program..." << endl;
system("exit"); // Windows Only Pause and Exit
break;
default: cout << "\nInput is not valid. Please try again\n\n";
system("pause");
cout << endl;
cin.clear();
cin.ignore();
cin.get();
system("cls"); // Windows Only Clear Screen
Menu();
break;
}//End Switch
}//End void Menu()
//-----------------------------------------------------------------------------
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