I would like to do some graphical programming, but I don't have an idea where to start from. My aim is to write a computer simulation of gravitational force. It also requires working with angles and vectors. How far should I've gone through in learning c++? Do I need another software?
The same guy that made that playlist tutorial for Allegro 5 linked above me, also made the same thing for SFML, that's how I mainly learned it, that and practice ofc. SFML is very nice.