To start doing graphics

Oct 11, 2015 at 6:03pm
Hi.

I would like to do some graphical programming, but I don't have an idea where to start from. My aim is to write a computer simulation of gravitational force. It also requires working with angles and vectors. How far should I've gone through in learning c++? Do I need another software?
Last edited on Oct 11, 2015 at 6:04pm
Oct 11, 2015 at 6:20pm
You will need a graphics library such as SFML.
http://www.sfml-dev.org/
Oct 11, 2015 at 6:24pm
I use Allegro 5. It's pretty easy to get installed and there are a series of helpful youtube videos on using it found here: https://www.youtube.com/playlist?list=PL6B459AAE1642C8B4
Oct 11, 2015 at 7:03pm
The same guy that made that playlist tutorial for Allegro 5 linked above me, also made the same thing for SFML, that's how I mainly learned it, that and practice ofc. SFML is very nice.
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