Oh wow. Thank you. I was about to go crazy here. I am going to have that in mind next time. If one class is using parts of the other, it needs that part over itself.
Could you give me an idea of how to add two points
OnePoint a(3.0, 3.0);
OnePoint b(1.0, 1.0);
Line d;
d = a+b;
cout d;
becomes {(3.0,3.0),(1.0,1.0)}.
The reason I don't get it exactly is because I am not going to add them like the numbers. I am going to just put the numbers beside each other so it becomes a line.
How do I even write that i code.